This patch breaks piglit ./bin/ext_image_dma_buf_import-refcount -auto -fbo
at least on Redwood. VI seems to be fine. Nicolai On 20.01.2017 20:07, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeon/r600_texture.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index cba4e7d..0b77c82 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -1177,21 +1177,23 @@ r600_choose_tiling(struct r600_common_screen *rscreen, if (rscreen->chip_class >= SI && (templ->bind & PIPE_BIND_CURSOR)) return RADEON_SURF_MODE_LINEAR_ALIGNED; if (templ->bind & PIPE_BIND_LINEAR) return RADEON_SURF_MODE_LINEAR_ALIGNED; /* Textures with a very small height are recommended to be linear. */ if (templ->target == PIPE_TEXTURE_1D || templ->target == PIPE_TEXTURE_1D_ARRAY || - templ->height0 <= 4) + /* Only very thin and long 2D textures should benefit from + * linear_aligned. */ + (templ->width0 > 8 && templ->height0 <= 2)) return RADEON_SURF_MODE_LINEAR_ALIGNED; /* Textures likely to be mapped often. */ if (templ->usage == PIPE_USAGE_STAGING || templ->usage == PIPE_USAGE_STREAM) return RADEON_SURF_MODE_LINEAR_ALIGNED; } /* Make small textures 1D tiled. */ if (templ->width0 <= 16 || templ->height0 <= 16 ||
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