On Tue, Feb 7, 2017 at 3:31 PM, Timothy Arceri <t_arc...@yahoo.com.au> wrote: > On Tue, 2017-02-07 at 23:58 +0100, Matt Turner wrote: >> On Tue, Feb 7, 2017 at 4:42 AM, Timothy Arceri <tarc...@itsqueeze.com >> > wrote: >> > This series adds support for a GLSL IR level and TGSI (OpenGL/st) >> > level caches. >> > >> > There are a few small bug fixes and a little bit of restructuring >> > to the GLSL IR patches to make things work for Gallium drivers vs >> > just i965 previously, but nothing too major. >> > >> > The biggest change is patch 35 which changes the mesa cache >> > directory to be more structured allowing us to not fallback to >> > recompiles at draw time if we realise a cache item was created >> > with an old version of Mesa. Patch 36 also cleans up old cache >> > files so we shouldn't get into a possition were we are constantly >> > evicting cache items because its never cleaned out. >> > >> > Even with the new directory structure I've still left in the >> > code that adds the Mesa version string to cache items because >> > users can do things like override the OpenGL version which will >> > change the output (in future we might want to just add this as >> > part of the sha1 input). >> > >> > This series does not include the patch that adds cache support >> > to the radeonsi backend, the main reason for this is that llvm >> > currently doesn't allow the version to be queried at runtime >> > (as far as I'm aware) although it seems like other are interested >> > in this feature [1] so I will follow up on that. >> > >> > The reason we don't just use the build time like radv is that we >> > will want something consistent accross distros to enable >> > distribution of precompiled shaders. >> >> I think I have a solution for this. I am traveling until next week, >> but I will send it as soon as I can. > > Are you able to provide a hint as to what you are suggesting? I've just > pinged the llvm about creating the api to query the version. Would be > interested to know if your idea will make the unnecessary.
I just sent the code: [PATCH 1/2] util: Add utility build-id code. [PATCH 2/2] anv: Use build-id for pipeline cache UUID. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev