Samuel Iglesias Gonsálvez <sigles...@igalia.com> writes:

> When generating the MOV INDIRECT instruction, the source type is ignored
> and it is set to destination's type. However, this is going to change in a
> later patch, so we need to explicitly set the proper source type.
>
> brw_vec8_grf() creates an float type's fs_reg by default, when the
> ICP handle is actually unsigned. This patch fixes these cases before
> applying the aforementioned patch.
>
> Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com>
> Cc: "17.0" <mesa-sta...@lists.freedesktop.org>
> ---
>  src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp 
> b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> index 4aaf84964e9..2db44d5ba2b 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> @@ -2093,7 +2093,7 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
>            * we might read up to nir->info->gs.vertices_in registers.
>            */
>           bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
> -                  fs_reg(brw_vec8_grf(first_icp_handle, 0)),
> +                  retype(fs_reg(brw_vec8_grf(first_icp_handle, 0)), 
> icp_handle.type),

I believe you can drop the explicit fs_reg constructor call here and
below.

>                    fs_reg(icp_offset_bytes),
>                    brw_imm_ud(nir->info->gs.vertices_in * REG_SIZE));
>        }
> @@ -2124,7 +2124,7 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
>            * we might read up to ceil(nir->info->gs.vertices_in / 8) 
> registers.
>            */
>           bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
> -                  fs_reg(brw_vec8_grf(first_icp_handle, 0)),
> +                  retype(fs_reg(brw_vec8_grf(first_icp_handle, 0)), 
> BRW_REGISTER_TYPE_UD),

You could specify the type as icp_handle.type for consistency here.
With that fixed:

Reviewed-by: Francisco Jerez <curroje...@riseup.net>

>                    fs_reg(icp_offset_bytes),
>                    brw_imm_ud(DIV_ROUND_UP(nir->info->gs.vertices_in, 8) *
>                               REG_SIZE));
> @@ -2464,7 +2464,7 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder 
> &bld,
>  
>           /* Start at g1.  We might read up to 4 registers. */
>           bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
> -                  fs_reg(brw_vec8_grf(1, 0)), vertex_offset_bytes,
> +                  retype(fs_reg(brw_vec8_grf(1, 0)), icp_handle.type), 
> vertex_offset_bytes,
>                    brw_imm_ud(4 * REG_SIZE));
>        }
>  
> -- 
> 2.11.0

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