Reviewed-by: Bas Nieuwenhuizen <ba...@google.com>
On Wed, Mar 8, 2017 at 11:27 PM, Dave Airlie <airl...@gmail.com> wrote: > From: Dave Airlie <airl...@redhat.com> > > Jason has patches to add validation to this area, this should fix > radv shaders. > > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > src/amd/vulkan/radv_meta_bufimage.c | 6 +++--- > src/amd/vulkan/radv_meta_resolve_cs.c | 2 +- > 2 files changed, 4 insertions(+), 4 deletions(-) > > diff --git a/src/amd/vulkan/radv_meta_bufimage.c > b/src/amd/vulkan/radv_meta_bufimage.c > index 9f67a68..4cdd070 100644 > --- a/src/amd/vulkan/radv_meta_bufimage.c > +++ b/src/amd/vulkan/radv_meta_bufimage.c > @@ -85,7 +85,7 @@ build_nir_itob_compute_shader(struct radv_device *dev) > tex->sampler_dim = GLSL_SAMPLER_DIM_2D; > tex->op = nir_texop_txf; > tex->src[0].src_type = nir_tex_src_coord; > - tex->src[0].src = nir_src_for_ssa(img_coord); > + tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, 0x3)); > tex->src[1].src_type = nir_tex_src_lod; > tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); > tex->dest_type = nir_type_float; > @@ -288,7 +288,7 @@ build_nir_btoi_compute_shader(struct radv_device *dev) > tex->sampler_dim = GLSL_SAMPLER_DIM_BUF; > tex->op = nir_texop_txf; > tex->src[0].src_type = nir_tex_src_coord; > - tex->src[0].src = nir_src_for_ssa(buf_coord); > + tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1)); > tex->src[1].src_type = nir_tex_src_lod; > tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); > tex->dest_type = nir_type_float; > @@ -477,7 +477,7 @@ build_nir_itoi_compute_shader(struct radv_device *dev) > tex->sampler_dim = GLSL_SAMPLER_DIM_2D; > tex->op = nir_texop_txf; > tex->src[0].src_type = nir_tex_src_coord; > - tex->src[0].src = nir_src_for_ssa(src_coord); > + tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, 3)); > tex->src[1].src_type = nir_tex_src_lod; > tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); > tex->dest_type = nir_type_float; > diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c > b/src/amd/vulkan/radv_meta_resolve_cs.c > index 3272d1f..dc0672e 100644 > --- a/src/amd/vulkan/radv_meta_resolve_cs.c > +++ b/src/amd/vulkan/radv_meta_resolve_cs.c > @@ -82,7 +82,7 @@ build_resolve_compute_shader(struct radv_device *dev, bool > is_integer, int sampl > nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, > "dst_offset"); > nir_builder_instr_insert(&b, &dst_offset->instr); > > - nir_ssa_def *img_coord = nir_iadd(&b, global_id, > &src_offset->dest.ssa); > + nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, global_id, > &src_offset->dest.ssa), 0x3); > /* do a txf_ms on each sample */ > nir_ssa_def *tmp; > > -- > 2.9.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev