On Wed, 2017-03-29 at 12:06 -0700, Jason Ekstrand wrote: > Looking over the patch, I think I've convinced myself that it's correct. (I > honestly wasn't expecting to come to that conclusion without more iteration.) > That said, this raises some interesting questions. I added Kristian to the > Cc in case he has any input. > > 1. Should we do powers of two or linear. I'm still a fan of powers of two.
In which specific part do you mean? In free block lists? or in the allocator_new? > > 2. Should block pools even have a block size at all? We could just make > every block pool allow any power-of-two size from 4 KiB up to. say, 1 MiB and > then make the block size part of the state pool or stream that's allocating > from it. At the moment, I like this idea, but I've given it very little > thought. > So IIUC, the idea would be the block pool is just a flat chunk of memory, where we later fetch blocks of memory from, as requested by applications. Is that correct? > 3. If we go with the idea in 2. should we still call it block_pool? I think > we can keep the name but it doesn't it as well as it once did. > > Thanks for working on this! I'm sorry it's taken so long to respond. Every > time I've looked at it, my brain hasn't been in the right state to think > about lock-free code. :-/ > > On Wed, Mar 15, 2017 at 5:05 AM, Juan A. Suarez Romero <jasua...@igalia.com> > wrote: > > Current Anv allocator assign memory in terms of a fixed block size. > > > > But there can be cases where this block is not enough for a memory > > request, and thus several blocks must be assigned in a row. > > > > This commit adds support for specifying how many blocks of memory must > > be assigned. > > > > This fixes a number dEQP-VK.pipeline.render_to_image.* tests that crash. > > > > v2: lock-free free-list is not handled correctly (Jason) > > --- > > src/intel/vulkan/anv_allocator.c | 81 > > +++++++++++++++++++++++++++----------- > > src/intel/vulkan/anv_batch_chain.c | 4 +- > > src/intel/vulkan/anv_private.h | 7 +++- > > 3 files changed, 66 insertions(+), 26 deletions(-) > > > > diff --git a/src/intel/vulkan/anv_allocator.c > > b/src/intel/vulkan/anv_allocator.c > > index 45c663b..3924551 100644 > > --- a/src/intel/vulkan/anv_allocator.c > > +++ b/src/intel/vulkan/anv_allocator.c > > @@ -257,7 +257,8 @@ anv_block_pool_init(struct anv_block_pool *pool, > > pool->device = device; > > anv_bo_init(&pool->bo, 0, 0); > > pool->block_size = block_size; > > - pool->free_list = ANV_FREE_LIST_EMPTY; > > + for (uint32_t i = 0; i < ANV_MAX_BLOCKS; i++) > > + pool->free_list[i] = ANV_FREE_LIST_EMPTY; > > pool->back_free_list = ANV_FREE_LIST_EMPTY; > > > > pool->fd = memfd_create("block pool", MFD_CLOEXEC); > > @@ -500,30 +501,35 @@ fail: > > > > static uint32_t > > anv_block_pool_alloc_new(struct anv_block_pool *pool, > > - struct anv_block_state *pool_state) > > + struct anv_block_state *pool_state, > > + uint32_t n_blocks) > > Maybe have this take a size rather than n_blocks? It's only ever called by > stuff in the block pool so the caller can do the multiplication. It would > certainly make some of the math below easier. > > > { > > struct anv_block_state state, old, new; > > > > while (1) { > > - state.u64 = __sync_fetch_and_add(&pool_state->u64, pool->block_size); > > - if (state.next < state.end) { > > + state.u64 = __sync_fetch_and_add(&pool_state->u64, n_blocks * > > pool->block_size); > > + if (state.next > state.end) { > > + futex_wait(&pool_state->end, state.end); > > + continue; > > + } else if ((state.next + (n_blocks - 1) * pool->block_size) < > > state.end) { > > First off, please keep the if's in the same order unless we have a reason to > re-arrange them. It would make this way easier to review. :-) > > Second, I think this would be much easier to read as: > > if (state.next + size <= state.end) { > /* Success */ > } else if (state.next <= state.end) { > /* Our block is the one that crosses the line */ > } else { > /* Wait like everyone else */ > } > > > assert(pool->map); > > return state.next; > > - } else if (state.next == state.end) { > > - /* We allocated the first block outside the pool, we have to grow > > it. > > - * pool_state->next acts a mutex: threads who try to allocate now > > will > > - * get block indexes above the current limit and hit futex_wait > > - * below. */ > > - new.next = state.next + pool->block_size; > > + } else { > > + /* We allocated the firsts blocks outside the pool, we have to > > grow > > + * it. pool_state->next acts a mutex: threads who try to allocate > > + * now will get block indexes above the current limit and hit > > + * futex_wait below. > > + */ > > + new.next = state.next + n_blocks * pool->block_size; > > new.end = anv_block_pool_grow(pool, pool_state); > > + /* We assume that just growing once the pool is enough to fulfil > > the > > + * memory requirements > > + */ > > I think this is probably a reasonable assumption. That said, it wouldn't > hurt to add a size parameter to block_pool_grow but I don't know that it's > needed. > > > assert(new.end >= new.next && new.end % pool->block_size == 0); > > old.u64 = __sync_lock_test_and_set(&pool_state->u64, new.u64); > > if (old.next != state.next) > > futex_wake(&pool_state->end, INT_MAX); > > return state.next; > > - } else { > > - futex_wait(&pool_state->end, state.end); > > - continue; > > } > > } > > } > > @@ -531,16 +537,38 @@ anv_block_pool_alloc_new(struct anv_block_pool *pool, > > int32_t > > anv_block_pool_alloc(struct anv_block_pool *pool) > > { > > + return anv_block_pool_alloc_n(pool, 1); > > +} > > + > > +int32_t > > +anv_block_pool_alloc_n(struct anv_block_pool *pool, uint32_t n_blocks) > > +{ > > int32_t offset; > > > > + assert(n_blocks >= 1 && n_blocks <= ANV_MAX_BLOCKS); > > The more I look at this, the more I want it to be in powers of 2. > > > + > > /* Try free list first. */ > > - if (anv_free_list_pop(&pool->free_list, &pool->map, &offset)) { > > + if (anv_free_list_pop(&(pool->free_list[n_blocks - 1]), &pool->map, > > &offset)) { > > assert(offset >= 0); > > assert(pool->map); > > return offset; > > } > > > > - return anv_block_pool_alloc_new(pool, &pool->state); > > + /* Try to steal them. */ > > + for (unsigned int i = n_blocks; i < ANV_MAX_BLOCKS; i++) { > > + if (anv_free_list_pop (&(pool->free_list[i]), &pool->map, &offset)) { > > + assert(offset >= 0); > > + assert(pool->map); > > + /* Just return the blocks we do not require */ > > + int32_t needless_blocks = i + 1 - n_blocks; > > + int32_t needless_offset = offset + n_blocks * pool->block_size; > > + anv_free_list_push(&(pool->free_list[needless_blocks - 1]), > > pool->map, needless_offset); > > I really like this. That way one-shot giant blocks don't stay around forever > when we need piles of little ones. We have no path for defragmentation, but > I think that's ok. > > > + return offset; > > + } > > + } > > + > > + return anv_block_pool_alloc_new(pool, &pool->state, n_blocks); > > } > > > > /* Allocates a block out of the back of the block pool. > > @@ -564,7 +592,7 @@ anv_block_pool_alloc_back(struct anv_block_pool *pool) > > return offset; > > } > > > > - offset = anv_block_pool_alloc_new(pool, &pool->back_state); > > + offset = anv_block_pool_alloc_new(pool, &pool->back_state, 1); > > > > /* The offset we get out of anv_block_pool_alloc_new() is actually the > > * number of bytes downwards from the middle to the end of the block. > > @@ -576,12 +604,14 @@ anv_block_pool_alloc_back(struct anv_block_pool *pool) > > } > > > > void > > -anv_block_pool_free(struct anv_block_pool *pool, int32_t offset) > > +anv_block_pool_free(struct anv_block_pool *pool, int32_t offset, uint32_t > > n_blocks) > > { > > + assert(n_blocks >= 1 && n_blocks <= ANV_MAX_BLOCKS); > > + > > if (offset < 0) { > > anv_free_list_push(&pool->back_free_list, pool->map, offset); > > } else { > > - anv_free_list_push(&pool->free_list, pool->map, offset); > > + anv_free_list_push(&(pool->free_list[n_blocks - 1]), pool->map, > > offset); > > } > > } > > > > @@ -698,6 +728,9 @@ struct anv_state_stream_block { > > /* The offset into the block pool at which this block starts */ > > uint32_t offset; > > > > + /* Blocks allocated */ > > + uint32_t n_blocks; > > + > > #ifdef HAVE_VALGRIND > > /* A pointer to the first user-allocated thing in this block. This is > > * what valgrind sees as the start of the block. > > @@ -736,7 +769,7 @@ anv_state_stream_finish(struct anv_state_stream *stream) > > struct anv_state_stream_block sb = VG_NOACCESS_READ(next); > > VG(VALGRIND_MEMPOOL_FREE(stream, sb._vg_ptr)); > > VG(VALGRIND_MAKE_MEM_UNDEFINED(next, block_size)); > > - anv_block_pool_free(stream->block_pool, sb.offset); > > + anv_block_pool_free(stream->block_pool, sb.offset, sb.n_blocks); > > next = sb.next; > > } > > > > @@ -753,19 +786,23 @@ anv_state_stream_alloc(struct anv_state_stream > > *stream, > > > > state.offset = align_u32(stream->next, alignment); > > if (state.offset + size > stream->end) { > > - uint32_t block = anv_block_pool_alloc(stream->block_pool); > > + uint32_t n_blocks = > > + DIV_ROUND_UP(state.offset - stream->next + size, > > stream->block_pool->block_size); > > + uint32_t block = anv_block_pool_alloc_n(stream->block_pool, > > n_blocks); > > + > > sb = stream->block_pool->map + block; > > > > VG(VALGRIND_MAKE_MEM_UNDEFINED(sb, sizeof(*sb))); > > sb->next = stream->block; > > sb->offset = block; > > + sb->n_blocks = n_blocks; > > VG(sb->_vg_ptr = NULL); > > - VG(VALGRIND_MAKE_MEM_NOACCESS(sb, stream->block_pool->block_size)); > > + VG(VALGRIND_MAKE_MEM_NOACCESS(sb, n_blocks * > > stream->block_pool->block_size)); > > > > stream->block = sb; > > stream->start = block; > > stream->next = block + sizeof(*sb); > > - stream->end = block + stream->block_pool->block_size; > > + stream->end = block + n_blocks * stream->block_pool->block_size; > > > > state.offset = align_u32(stream->next, alignment); > > assert(state.offset + size <= stream->end); > > diff --git a/src/intel/vulkan/anv_batch_chain.c > > b/src/intel/vulkan/anv_batch_chain.c > > index 3f6039e..cc9d9d7 100644 > > --- a/src/intel/vulkan/anv_batch_chain.c > > +++ b/src/intel/vulkan/anv_batch_chain.c > > @@ -716,7 +716,7 @@ anv_cmd_buffer_fini_batch_bo_chain(struct > > anv_cmd_buffer *cmd_buffer) > > int32_t *bt_block; > > u_vector_foreach(bt_block, &cmd_buffer->bt_blocks) { > > anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool, > > - *bt_block); > > + *bt_block, 1); > > } > > u_vector_finish(&cmd_buffer->bt_blocks); > > > > @@ -750,7 +750,7 @@ anv_cmd_buffer_reset_batch_bo_chain(struct > > anv_cmd_buffer *cmd_buffer) > > while (u_vector_length(&cmd_buffer->bt_blocks) > 1) { > > int32_t *bt_block = u_vector_remove(&cmd_buffer->bt_blocks); > > anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool, > > - *bt_block); > > + *bt_block, 1); > > } > > assert(u_vector_length(&cmd_buffer->bt_blocks) == 1); > > cmd_buffer->bt_next = 0; > > diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h > > index 7682bfc..bf92d64 100644 > > --- a/src/intel/vulkan/anv_private.h > > +++ b/src/intel/vulkan/anv_private.h > > @@ -339,6 +339,8 @@ struct anv_block_state { > > }; > > }; > > > > +#define ANV_MAX_BLOCKS 256 > > + > > struct anv_block_pool { > > struct anv_device *device; > > > > @@ -370,7 +372,7 @@ struct anv_block_pool { > > > > uint32_t block_size; > > > > - union anv_free_list free_list; > > + union anv_free_list free_list[ANV_MAX_BLOCKS]; > > struct anv_block_state state; > > > > union anv_free_list back_free_list; > > @@ -462,8 +464,9 @@ VkResult anv_block_pool_init(struct anv_block_pool > > *pool, > > struct anv_device *device, uint32_t > > block_size); > > void anv_block_pool_finish(struct anv_block_pool *pool); > > int32_t anv_block_pool_alloc(struct anv_block_pool *pool); > > +int32_t anv_block_pool_alloc_n(struct anv_block_pool *pool, uint32_t > > n_blocks); > > int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool); > > -void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset); > > +void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset, > > uint32_t n_blocks); > > void anv_state_pool_init(struct anv_state_pool *pool, > > struct anv_block_pool *block_pool); > > void anv_state_pool_finish(struct anv_state_pool *pool); > > -- > > 2.9.3 > > > > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev