Used by the builtin functions area.
Signed-off-by: Samuel Pitoiset <[email protected]>
---
src/compiler/glsl/ir.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 0beae62e99..019fbe11e5 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -1513,7 +1513,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const
glsl_type *type)
assert(type->base_type == GLSL_TYPE_FLOAT);
} else if (this->op == ir_samples_identical) {
assert(type == glsl_type::bool_type);
- assert(sampler->type->is_sampler());
+ assert(sampler->type->is_sampler() ||
sampler->type->is_bindless_sampler());
assert(sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS);
} else {
assert(sampler->type->sampled_type == (int) type->base_type);
--
2.12.2
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