Used by the builtin functions area.

Signed-off-by: Samuel Pitoiset <[email protected]>
---
 src/compiler/glsl/ir.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 0beae62e99..019fbe11e5 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -1513,7 +1513,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const 
glsl_type *type)
       assert(type->base_type == GLSL_TYPE_FLOAT);
    } else if (this->op == ir_samples_identical) {
       assert(type == glsl_type::bool_type);
-      assert(sampler->type->is_sampler());
+      assert(sampler->type->is_sampler() || 
sampler->type->is_bindless_sampler());
       assert(sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS);
    } else {
       assert(sampler->type->sampled_type == (int) type->base_type);
-- 
2.12.2

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