On 2017.04.12 at 20:45 +0100, Emil Velikov wrote: > On 12 April 2017 at 20:34, Constantine Kharlamov <hi-an...@yandex.ru> wrote: > > >> I suspect this breaks because r600 more often fails to > >> compile some shaders, > >> and the hw requires a fragment shader and we use the empty one as a > >> fallback in that case. > > > > Ok, that wasn't obvious, I running the system with the patchset on HD5730, > > including > > piglit testing — so far is fine. > > > If in doubt ask the bug reporter(s) to test a patch on their machines.
Well, the question is why bother with this legacy code at all? I would expect a much more conservative approach. Except for essential patches to keep the hardware running, everything else should be rejected. Nobody is expecting new features for this ancient hardware anyway. -- Markus _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev