From: Dave Airlie <airl...@redhat.com> First step to optimising push constants.
Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/amd/common/ac_nir_to_llvm.c | 12 ++---------- src/amd/common/ac_shader_info.c | 8 ++++++++ src/amd/common/ac_shader_info.h | 1 + 3 files changed, 11 insertions(+), 10 deletions(-) diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 7d19a78..a24f203 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -565,7 +565,6 @@ static void create_function(struct nir_to_llvm_context *ctx) unsigned i; unsigned num_sets = ctx->options->layout ? ctx->options->layout->num_sets : 0; unsigned user_sgpr_idx; - bool need_push_constants; bool need_ring_offsets = false; /* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */ @@ -577,13 +576,6 @@ static void create_function(struct nir_to_llvm_context *ctx) ctx->is_gs_copy_shader) need_ring_offsets = true; - need_push_constants = true; - if (!ctx->options->layout) - need_push_constants = false; - else if (!ctx->options->layout->push_constant_size && - !ctx->options->layout->dynamic_offset_count) - need_push_constants = false; - if (need_ring_offsets && !ctx->options->supports_spill) { arg_types[arg_idx++] = const_array(ctx->v16i8, 16); /* address of rings */ } @@ -596,7 +588,7 @@ static void create_function(struct nir_to_llvm_context *ctx) } } - if (need_push_constants) { + if (ctx->shader_info->info.needs_push_constants) { /* 1 for push constants and dynamic descriptors */ array_params_mask |= (1 << arg_idx); arg_types[arg_idx++] = const_array(ctx->i8, 1024 * 1024); @@ -758,7 +750,7 @@ static void create_function(struct nir_to_llvm_context *ctx) ctx->descriptor_sets[i] = NULL; } - if (need_push_constants) { + if (ctx->shader_info->info.needs_push_constants) { ctx->push_constants = LLVMGetParam(ctx->main_function, arg_idx++); set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2); user_sgpr_idx += 2; diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c index 6be66a9..b319bb1 100644 --- a/src/amd/common/ac_shader_info.c +++ b/src/amd/common/ac_shader_info.c @@ -81,6 +81,14 @@ ac_nir_shader_info_pass(struct nir_shader *nir, struct ac_shader_info *info) { struct nir_function *func = (struct nir_function *)exec_list_get_head(&nir->functions); + + info->needs_push_constants = true; + if (!options->layout) + info->needs_push_constants = false; + else if (!options->layout->push_constant_size && + !options->layout->dynamic_offset_count) + info->needs_push_constants = false; + nir_foreach_variable(variable, &nir->inputs) gather_info_input_decl(nir, options, variable, info); diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h index 5acfb21..3d644ab 100644 --- a/src/amd/common/ac_shader_info.h +++ b/src/amd/common/ac_shader_info.h @@ -28,6 +28,7 @@ struct ac_nir_compiler_options; /* a NIR pass to gather all the info needed to optimise the alloction patterns for the RADV user sgprs */ struct ac_shader_info { + bool needs_push_constants; struct { bool has_vertex_buffers; /* needs vertex buffers and base/start */ bool needs_base_vertex_start_instance; -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev