Atomic does not let us have multiple requests in flight at once; if we don't synchronise with the request completion on the CPU side, we can get -EBUSY from the atomic commit.
We already have everything required to do this, namely the out-fence from the last commit. Block on that with a CPU-side wait before we call atomic commit, to make sure we'll never attempt to queue an atomic commit before the previous one has completed. Signed-off-by: Daniel Stone <dani...@collabora.com> --- common.c | 1 + common.h | 1 + drm-atomic.c | 21 ++++++++++++++++++++- 3 files changed, 22 insertions(+), 1 deletion(-) diff --git a/common.c b/common.c index bf2f78e..a2cf630 100644 --- a/common.c +++ b/common.c @@ -155,6 +155,7 @@ int init_egl(struct egl *egl, const struct gbm *gbm) get_proc_dpy(eglCreateSyncKHR, "EGL_KHR_fence_sync"); get_proc_dpy(eglDestroySyncKHR, "EGL_KHR_fence_sync"); get_proc_dpy(eglWaitSyncKHR, "EGL_KHR_fence_sync"); + get_proc_dpy(eglClientWaitSyncKHR, "EGL_KHR_fence_sync"); get_proc_dpy(eglDupNativeFenceFDANDROID, "EGL_ANDROID_native_fence_sync"); printf("Using display %p with EGL version %d.%d\n", diff --git a/common.h b/common.h index 639bd87..0acf4c0 100644 --- a/common.h +++ b/common.h @@ -79,6 +79,7 @@ struct egl { PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR; PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR; PFNEGLWAITSYNCKHRPROC eglWaitSyncKHR; + PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR; PFNEGLDUPNATIVEFENCEFDANDROIDPROC eglDupNativeFenceFDANDROID; void (*draw)(unsigned i); diff --git a/drm-atomic.c b/drm-atomic.c index 0f3c4f2..65caacd 100644 --- a/drm-atomic.c +++ b/drm-atomic.c @@ -210,6 +210,7 @@ static int atomic_run(const struct gbm *gbm, const struct egl *egl) if (drm.kms_out_fence_fd != -1) { kms_fence = create_fence(egl, drm.kms_out_fence_fd); + assert(kms_fence); /* driver now has ownership of the fence fd: */ drm.kms_out_fence_fd = -1; @@ -220,7 +221,6 @@ static int atomic_run(const struct gbm *gbm, const struct egl *egl) * the buffer that is still on screen. */ egl->eglWaitSyncKHR(egl->display, kms_fence, 0); - egl->eglDestroySyncKHR(egl->display, kms_fence); } egl->draw(i++); @@ -229,6 +229,7 @@ static int atomic_run(const struct gbm *gbm, const struct egl *egl) * signaled when gpu rendering done */ gpu_fence = create_fence(egl, EGL_NO_NATIVE_FENCE_FD_ANDROID); + assert(gpu_fence); eglSwapBuffers(egl->display, egl->surface); @@ -246,6 +247,24 @@ static int atomic_run(const struct gbm *gbm, const struct egl *egl) return -1; } + if (kms_fence) { + EGLint status; + + /* Wait on the CPU side for the _previous_ commit to + * complete before we post the flip through KMS, as + * atomic will reject the commit if we post a new one + * whilst the previous one is still pending. + */ + do { + status = egl->eglClientWaitSyncKHR(egl->display, + kms_fence, + 0, + EGL_FOREVER_KHR); + } while (status != EGL_CONDITION_SATISFIED_KHR); + + egl->eglDestroySyncKHR(egl->display, kms_fence); + } + /* * Here you could also update drm plane layers if you want * hw composition -- 2.12.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev