On 05/02/2017 07:36 PM, Eric Anholt wrote:
 From the spec,

     Arrays are allowed as arguments, but not as the return type. [...] The
     return type can also be a structure if the structure does not contain
     an array.

Fixes DEQP shaders.functions.invalid.return_array_in_struct_fragment.
---
  src/compiler/glsl/ast_to_hir.cpp | 12 ++++++++++++
  src/compiler/glsl_types.cpp      | 13 +++++++++++++
  src/compiler/glsl_types.h        |  6 ++++++
  3 files changed, 31 insertions(+)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 1159b2cdfbf9..9e02529dffb9 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -5608,6 +5608,18 @@ ast_function::hir(exec_list *instructions,
                         "sized", name);
     }
+ /* Section 6.1 (Function Definitions) of the GLSL 1.00 spec says:

Looks like we usually format like:

/* From section 6.1 (Function Definitions) of the GLSL 1.00 spec:

+    *
+    *     "Arrays are allowed as arguments, but not as the return type. [...]
+    *      The return type can also be a structure if the structure does not
+    *      contain an array."
+    */
+   if (state->language_version == 100 && return_type->contains_array()) {
+      YYLTYPE loc = this->get_location();
+      _mesa_glsl_error(& loc, state,
+                       "function `%s' return type contains an array", name);
+   }
+
     /* From section 4.1.7 of the GLSL 4.40 spec:
      *
      *    "[Opaque types] can only be declared as function parameters
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 0480bef80eca..a52625ad7b52 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -225,6 +225,19 @@ glsl_type::contains_sampler() const
     }
  }
+bool
+glsl_type::contains_array() const
+{
+   if (this->is_record() || this->is_interface()) {
+      for (unsigned int i = 0; i < this->length; i++) {
+         if (this->fields.structure[i].type->contains_array())
+            return true;
+      }
+      return false;
+   } else {
+      return this->is_array();
+   }
+}
bool
  glsl_type::contains_integer() const
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 403663f7b87a..6b2de11117c2 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -561,6 +561,12 @@ struct glsl_type {
     bool contains_sampler() const;
/**
+    * Query whether or not type is an array or for struct, interface and
+    * array types, contains an array.
+    */
+   bool contains_array() const;
+
+   /**
      * Get the Mesa texture target index for a sampler type.
      */
     gl_texture_index sampler_index() const;

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