On Thu, Apr 27, 2017 at 11:32 AM, Nanley Chery <nanleych...@gmail.com> wrote:
> The lifespan of the fast-clear data will surpass the render pass scope. > We need CCS_D to be enabled in order to invalidate blocks previously > marked as cleared and to sample cleared data correctly. > > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > --- > src/intel/vulkan/anv_blorp.c | 15 ++---- > src/intel/vulkan/genX_cmd_buffer.c | 94 +++++++++++++++++++----------- > -------- > 2 files changed, 52 insertions(+), 57 deletions(-) > > diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c > index d17b73dcc7..5e7d4b06b8 100644 > --- a/src/intel/vulkan/anv_blorp.c > +++ b/src/intel/vulkan/anv_blorp.c > @@ -1383,7 +1383,8 @@ ccs_resolve_attachment(struct anv_cmd_buffer > *cmd_buffer, > &cmd_buffer->state.attachments[att]; > > if (att_state->aux_usage == ISL_AUX_USAGE_NONE || > - att_state->aux_usage == ISL_AUX_USAGE_MCS) > + att_state->aux_usage == ISL_AUX_USAGE_MCS || > + att_state->fast_clear == false) > return; /* Nothing to resolve */ > > assert(att_state->aux_usage == ISL_AUX_USAGE_CCS_E || > @@ -1432,7 +1433,7 @@ ccs_resolve_attachment(struct anv_cmd_buffer > *cmd_buffer, > * the render pass. We need a full resolve. > */ > resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_FULL; > - } else if (att_state->fast_clear) { > + } else { > /* We don't know what to do with clear colors outside the render > * pass. We need a partial resolve. Only transparent black is > * built into the surface state object and thus no resolve is > @@ -1443,11 +1444,6 @@ ccs_resolve_attachment(struct anv_cmd_buffer > *cmd_buffer, > att_state->clear_value.color.uint32[2] || > att_state->clear_value.color.uint32[3]) > resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL; > - } else { > - /* The image "natively" supports all the compression we care > about > - * and we don't need to resolve at all. If this is the case, we > also > - * don't need to resolve for any of the input attachment cases > below. > - */ > } > } else if (usage & ANV_SUBPASS_USAGE_INPUT) { > /* Input attachments are clear-color aware so, at least on Sky > Lake, we > @@ -1474,8 +1470,7 @@ ccs_resolve_attachment(struct anv_cmd_buffer > *cmd_buffer, > struct blorp_surf surf; > get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, > att_state->aux_usage, &surf); > - if (att_state->fast_clear) > - surf.clear_color = vk_to_isl_color(att_state->clear_value.color); > + surf.clear_color = vk_to_isl_color(att_state->clear_value.color); > > /* From the Sky Lake PRM Vol. 7, "Render Target Resolve": > * > @@ -1504,8 +1499,6 @@ ccs_resolve_attachment(struct anv_cmd_buffer > *cmd_buffer, > > /* Once we've done any sort of resolve, we're no longer fast-cleared */ > att_state->fast_clear = false; > - if (att_state->aux_usage == ISL_AUX_USAGE_CCS_D) > - att_state->aux_usage = ISL_AUX_USAGE_NONE; > } > > void > diff --git a/src/intel/vulkan/genX_cmd_buffer.c > b/src/intel/vulkan/genX_cmd_buffer.c > index ddb22c4539..0ea378fde2 100644 > --- a/src/intel/vulkan/genX_cmd_buffer.c > +++ b/src/intel/vulkan/genX_cmd_buffer.c > @@ -232,6 +232,50 @@ color_attachment_compute_aux_usage(struct anv_device > *device, > att_state->input_aux_usage = ISL_AUX_USAGE_MCS; > att_state->fast_clear = false; > return; > + } else if (GEN_GEN == 7 && > + (iview->isl.base_level > 0 || > + iview->isl.base_array_layer > 0 || > + iview->isl.array_len > 1)) { > + /* On gen7, we can't do multi-LOD or multi-layer CCS. We technically > + * can, but it comes with crazy restrictions that we don't want to > deal > + * with now. > + */ > + att_state->aux_usage = ISL_AUX_USAGE_NONE; > + att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > + att_state->fast_clear = false; > + return; > + } else if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) { > + att_state->aux_usage = ISL_AUX_USAGE_CCS_E; > + att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E; > + } else { > + att_state->aux_usage = ISL_AUX_USAGE_CCS_D; > + if (isl_format_supports_ccs_e(&device->info, iview->isl.format)) { > + /* SKL can sample from CCS with one restriction. > + * > + * From the Sky Lake PRM, RENDER_SURFACE_STATE:: > AuxiliarySurfaceMode: > + * > + * "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D > + * setting is only allowed if Surface Format supported for > Fast > + * Clear. In addition, if the surface is bound to the sampling > + * engine, Surface Format must be supported for Render Target > + * Compression for surfaces bound to the sampling engine." > + * > + * In other words, we can only sample from a fast-cleared image > if it > + * also supports color compression. > + * > + * TODO: Consider using a heuristic to determine if temporarily > enabling > + * CCS_E for this image view would be beneficial. > + * > + * While fast-clear resolves and partial resolves are fairly > cheap in the > + * case where you render to most of the pixels, full resolves > are not > + * because they potentially involve reading and writing the > entire > + * framebuffer. If we can't texture with CCS_E, we should leave > it off and > + * limit ourselves to fast clears. > + */ > + att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D; > + } else { > + att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > + } > Is this refactor needed? I don't see how this code does anything different from what we had before. > } > > assert(iview->image->aux_surface.isl.usage & ISL_SURF_USAGE_CCS_BIT); > @@ -240,6 +284,10 @@ color_attachment_compute_aux_usage(struct anv_device > *device, > color_is_zero_one(att_state->clear_value.color, iview->isl.format); > > if (att_state->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT) { > + > + /* We should have returned early if the aux buffer will not be > used. */ > + assert(att_state->aux_usage != ISL_AUX_USAGE_NONE); > + > /* Start off assuming fast clears are possible */ > att_state->fast_clear = true; > > @@ -253,17 +301,6 @@ color_attachment_compute_aux_usage(struct anv_device > *device, > render_area.extent.height != iview->extent.height) > att_state->fast_clear = false; > > - if (GEN_GEN <= 7) { > - /* On gen7, we can't do multi-LOD or multi-layer fast-clears. We > - * technically can, but it comes with crazy restrictions that we > - * don't want to deal with now. > - */ > - if (iview->isl.base_level > 0 || > - iview->isl.base_array_layer > 0 || > - iview->isl.array_len > 1) > - att_state->fast_clear = false; > - } > - > /* On Broadwell and earlier, we can only handle 0/1 clear colors */ > if (GEN_GEN <= 8 && !att_state->clear_color_is_zero_one) > att_state->fast_clear = false; > @@ -275,41 +312,6 @@ color_attachment_compute_aux_usage(struct anv_device > *device, > } else { > att_state->fast_clear = false; > } > - > - /** > - * TODO: Consider using a heuristic to determine if temporarily > enabling > - * CCS_E for this image view would be beneficial. > - * > - * While fast-clear resolves and partial resolves are fairly cheap in > the > - * case where you render to most of the pixels, full resolves are not > - * because they potentially involve reading and writing the entire > - * framebuffer. If we can't texture with CCS_E, we should leave it > off and > - * limit ourselves to fast clears. > - */ > - if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) { > - att_state->aux_usage = ISL_AUX_USAGE_CCS_E; > - att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E; > - } else if (att_state->fast_clear) { > - att_state->aux_usage = ISL_AUX_USAGE_CCS_D; > - /* From the Sky Lake PRM, RENDER_SURFACE_STATE:: > AuxiliarySurfaceMode: > - * > - * "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D > - * setting is only allowed if Surface Format supported for Fast > - * Clear. In addition, if the surface is bound to the sampling > - * engine, Surface Format must be supported for Render Target > - * Compression for surfaces bound to the sampling engine." > - * > - * In other words, we can only sample from a fast-cleared image if > it > - * also supports color compression. > - */ > - if (isl_format_supports_ccs_e(&device->info, iview->isl.format)) > - att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D; > - else > - att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > - } else { > - att_state->aux_usage = ISL_AUX_USAGE_NONE; > - att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > - } > } > > static bool > -- > 2.12.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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