Hi,

This series fixes a few subtle bugs when using gl_PrimitiveID and
tessellation. I've also sent out a bunch of new piglit tests to
exercise gl_PrimitiveID + instancing (+ tessellation). Please review!

Thanks,
Nicolai
--
 src/gallium/drivers/radeonsi/si_state_draw.c | 18 +++++++++-
 .../drivers/radeonsi/si_state_shaders.c      | 31 +++++++++++-------
 2 files changed, 36 insertions(+), 13 deletions(-)

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