On 04.05.2017 00:02, Marek Olšák wrote:
On Wed, May 3, 2017 at 6:04 PM, Nicolai Hähnle <nhaeh...@gmail.com> wrote:
On 01.05.2017 14:53, Marek Olšák wrote:

From: Marek Olšák <marek.ol...@amd.com>

This is the best place to do it. Now drivers without u_vbuf don't have to
do it.
---
 src/mesa/state_tracker/st_atom_array.c | 56
++++++++++++++++++++++++----------
 src/mesa/state_tracker/st_context.c    |  2 ++
 src/mesa/state_tracker/st_context.h    |  1 +
 3 files changed, 43 insertions(+), 16 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_array.c
b/src/mesa/state_tracker/st_atom_array.c
index cc9cac1..813468b 100644
--- a/src/mesa/state_tracker/st_atom_array.c
+++ b/src/mesa/state_tracker/st_atom_array.c
@@ -37,20 +37,21 @@
  */

 #include "st_context.h"
 #include "st_atom.h"
 #include "st_cb_bufferobjects.h"
 #include "st_draw.h"
 #include "st_program.h"

 #include "cso_cache/cso_context.h"
 #include "util/u_math.h"
+#include "util/u_upload_mgr.h"
 #include "main/bufferobj.h"
 #include "main/glformats.h"

 /* vertex_formats[gltype - GL_BYTE][integer*2 + normalized][size - 1] */
 static const uint16_t vertex_formats[][4][4] = {
    { /* GL_BYTE */
       {
          PIPE_FORMAT_R8_SSCALED,
          PIPE_FORMAT_R8G8_SSCALED,
          PIPE_FORMAT_R8G8B8_SSCALED,
@@ -327,20 +328,25 @@ is_interleaved_arrays(const struct st_vertex_program
*vp,
    for (attr = 0; attr < num_inputs; attr++) {
       const struct gl_vertex_array *array;
       const struct gl_buffer_object *bufObj;
       GLsizei stride;

       array = get_client_array(arrays, vp->index_to_input[attr]);
       if (!array)
         continue;

       stride = array->StrideB; /* in bytes */
+
+      /* To keep things simple, don't allow interleaved zero-stride
attribs. */
+      if (stride == 0)
+         return false;
+
       bufObj = array->BufferObj;
       if (attr == 0) {
          /* save info about the first array */
          firstStride = stride;
          firstPtr = array->Ptr;
          firstBufObj = bufObj;
          userSpaceBuffer = !bufObj || !bufObj->Name;
       }
       else {
          /* check if other arrays interleave with the first, in same
buffer */
@@ -564,20 +570,21 @@ setup_interleaved_attribs(struct st_context *st,
 static void
 setup_non_interleaved_attribs(struct st_context *st,
                               const struct st_vertex_program *vp,
                               const struct gl_vertex_array **arrays,
                               unsigned num_inputs)
 {
    struct gl_context *ctx = st->ctx;
    struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
    struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS] = {{0}};
    unsigned num_vbuffers = 0;
+   unsigned unref_buffers = 0;
    GLuint attr;

    for (attr = 0; attr < num_inputs;) {
       const unsigned mesaAttr = vp->index_to_input[attr];
       const struct gl_vertex_array *array;
       struct gl_buffer_object *bufobj;
       GLsizei stride;
       unsigned src_format;
       unsigned bufidx;

@@ -601,54 +608,71 @@ setup_non_interleaved_attribs(struct st_context *st,
          if (!stobj || !stobj->buffer) {
             st->vertex_array_out_of_memory = true;
             return; /* out-of-memory error probably */
          }

          vbuffer[bufidx].buffer.resource = stobj->buffer;
          vbuffer[bufidx].is_user_buffer = false;
          vbuffer[bufidx].buffer_offset = pointer_to_offset(array->Ptr);
       }
       else {
-         /* wrap user data */
-         void *ptr;
-
-         if (array->Ptr) {
-            ptr = (void *) array->Ptr;
-         }
-         else {
-            /* no array, use ctx->Current.Attrib[] value */
-            ptr = (void *) ctx->Current.Attrib[mesaAttr];
-            stride = 0;
+         if (stride == 0) {
+            void *ptr = array->Ptr ? (void*)array->Ptr :
+
(void*)ctx->Current.Attrib[mesaAttr];
+
+            vbuffer[bufidx].is_user_buffer = false;
+            vbuffer[bufidx].buffer.resource = NULL;
+
+            /* Use const_uploader for zero-stride vertex attributes,
because
+             * it may use a better memory placement than stream_uploader.
+             * The reason is that zero-stride attributes can be fetched
many
+             * times (thousands of times), so a better placement is going
to
+             * perform better.
+             *
+             * Upload the maximum possible size, which is 4x GLdouble =
32.
+             */
+            u_upload_data(st->can_bind_const_buffer_as_vertex ?
+                             st->pipe->const_uploader :
+                             st->pipe->stream_uploader,
+                          0, 32, 32, ptr,
+                          &vbuffer[bufidx].buffer_offset,
+                          &vbuffer[bufidx].buffer.resource);
+            unref_buffers |= 1u << bufidx;


In the array->Ptr != NULL case, can we get a more accurate size here?
Otherwise we might read off the end of allocated memory and crash.

This wasn't an issue before in radeonsi, because we still use u_vbuf with
compatibility profiles.

OK, I'm adding this. Rb?

diff --git a/src/mesa/state_tracker/st_atom_array.c
b/src/mesa/state_tracker/st_atom_array.c
index 813468b..e8c95f3 100644
--- a/src/mesa/state_tracker/st_atom_array.c
+++ b/src/mesa/state_tracker/st_atom_array.c
@@ -616,6 +616,7 @@ setup_non_interleaved_attribs(struct st_context *st,
       }
       else {
          if (stride == 0) {
+            unsigned size = array->_ElementSize;
             void *ptr = array->Ptr ? (void*)array->Ptr :
                                      (void*)ctx->Current.Attrib[mesaAttr];

@@ -633,7 +634,7 @@ setup_non_interleaved_attribs(struct st_context *st,
             u_upload_data(st->can_bind_const_buffer_as_vertex ?
                              st->pipe->const_uploader :
                              st->pipe->stream_uploader,
-                          0, 32, 32, ptr,
+                          0, size, size, ptr,

Alignment should still be 32, because _ElementSize can be non-power-of-two. Or you could use util_next_power_of_two, that could be a bit nicer on caches. With either option:

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>


                           &vbuffer[bufidx].buffer_offset,
                           &vbuffer[bufidx].buffer.resource);
             unref_buffers |= 1u << bufidx;

Marek



--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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