---
 src/mesa/drivers/dri/radeon/radeon_common.c   |    8 ++++----
 src/mesa/drivers/dri/radeon/radeon_tex_copy.c |    9 ++++-----
 2 files changed, 8 insertions(+), 9 deletions(-)

diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c 
b/src/mesa/drivers/dri/radeon/radeon_common.c
index 894a01f..bb9cb2a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -313,8 +313,8 @@ void radeon_draw_buffer(struct gl_context *ctx, struct 
gl_framebuffer *fb)
                radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, 
GL_FALSE);
 
 
-       if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) {
-               rrbDepth = radeon_renderbuffer(fb->_DepthBuffer->Wrapped);
+       if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
+               rrbDepth = 
radeon_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
                if (rrbDepth && rrbDepth->bo) {
                        radeon->vtbl.fallback(ctx, 
RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE);
                } else {
@@ -325,8 +325,8 @@ void radeon_draw_buffer(struct gl_context *ctx, struct 
gl_framebuffer *fb)
                rrbDepth = NULL;
        }
 
-       if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) {
-               rrbStencil = radeon_renderbuffer(fb->_StencilBuffer->Wrapped);
+       if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) {
+               rrbStencil = 
radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
                if (rrbStencil && rrbStencil->bo) {
                        radeon->vtbl.fallback(ctx, 
RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE);
                        /* need to re-compute stencil hw state */
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c 
b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
index ca0ac16..76ca8e6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
@@ -58,13 +58,12 @@ do_copy_texsubimage(struct gl_context *ctx,
     }
 
     if (_mesa_get_format_bits(timg->base.Base.TexFormat, GL_DEPTH_BITS) > 0) {
-        if (ctx->ReadBuffer->_DepthBuffer && 
ctx->ReadBuffer->_DepthBuffer->Wrapped) {
-            rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer->Wrapped);
-        } else {
-            rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
-        }
+        /* copying a depth values */
+        rrb = 
radeon_renderbuffer(ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer);
+        assert(rrb);
         flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
     } else {
+        /* copying color */
         rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
         flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
     }
-- 
1.7.3.4

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