This will be used to load and store clear values from surface state objects.
Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> --- src/intel/isl/isl.c | 9 +++++++++ src/intel/isl/isl.h | 4 ++++ 2 files changed, 13 insertions(+) diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c index ff3e2fb86d..a3e91b2688 100644 --- a/src/intel/isl/isl.c +++ b/src/intel/isl/isl.c @@ -73,6 +73,15 @@ isl_device_init(struct isl_device *dev, dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4; dev->ss.align = isl_align(dev->ss.size, 32); + dev->ss.clear_value_size = + isl_align(RENDER_SURFACE_STATE_RedClearColor_bits(info) + + RENDER_SURFACE_STATE_GreenClearColor_bits(info) + + RENDER_SURFACE_STATE_BlueClearColor_bits(info) + + RENDER_SURFACE_STATE_AlphaClearColor_bits(info), 32) / 8; + + dev->ss.clear_value_offset = + RENDER_SURFACE_STATE_RedClearColor_start(info) / 32 * 4; + assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0); dev->ss.addr_offset = RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8; diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h index 7778551579..b714562492 100644 --- a/src/intel/isl/isl.h +++ b/src/intel/isl/isl.h @@ -681,6 +681,10 @@ struct isl_device { uint8_t align; uint8_t addr_offset; uint8_t aux_addr_offset; + + /* Rounded up to the nearest dword to simplify GPU memcpy operations. */ + uint8_t clear_value_size; + uint8_t clear_value_offset; } ss; /** -- 2.12.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev