Valgrind complains about a definitely lost block allocated in intelNewTextureImage(). This leak was apparently created by 6e0f9001fe3fb191c2928bd09aa9e9d05ddf4ea9, "mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast", as it removes the free() from _mesa_delete_texture_image().
Put the free() back, fixes a Valgrind error. Signed-off-by: Pekka Paalanen <ppaala...@gmail.com> Cc: Brian Paul <bri...@vmware.com> --- src/mesa/main/teximage.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8a002b6..6318cb1 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -604,6 +604,7 @@ _mesa_delete_texture_image(struct gl_context *ctx, */ ASSERT(ctx->Driver.FreeTextureImageBuffer); ctx->Driver.FreeTextureImageBuffer( ctx, texImage ); + free(texImage); } -- 1.7.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev