Can't this be fixed at game level?

On 06/21/2017 12:54 AM, Marek Olšák wrote:
Hi,

This series updates pipe loaders so that flags such as drirc options
can be passed to create_screen(). I have compile-tested everything
except clover.

The first pipe_screen flag is a drirc option to fix incorrect grass
rendering in Rocket League for radeonsi. Rocket League expects DirectX
behavior for partial derivative computations after discard/kill, but
radeonsi implements the more efficient but stricter OpenGL behavior
and that will remain our default behavior. The new screen flag forces
radeonsi to use the DX behavior for that game.

Please review.

Thanks,
Marek
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