On 06/22/2017 01:54 AM, Marek Olšák wrote:
On Tue, Jun 20, 2017 at 10:56 PM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
On 06/20/2017 10:53 PM, Samuel Pitoiset wrote:
I have just tested this patch with Hero Siege, it still crashes.
As you said, it's definitely a multithreading issue because it crashes
differently all the time.
Let me know if you need more information.
FWIW, "Peace, Death!" and "Riptale" [1] are also affected by the issue (all
three games use the same engine).
[1] https://www.gamingonlinux.com/wiki/Games_broken_on_Mesa
You said "it still crashes". Does that mean there was a point in the
past when it didn't crash?
It also crashes with Mesa 17.1.3.
Marek
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