https://bugs.freedesktop.org/show_bug.cgi?id=101467
--- Comment #2 from Bruce Cherniak <bruce.chern...@intel.com> ---
For the curious, this is the same result as allowing llvmpipe to build larger
scenes by setting the defines LP_SCENE_MAX_SIZE and LP_SCENE_MAX_RESOURCE_SIZE
to *large* values.
This suggests that when/if the oom-killer kicks in is more dependent on the
amount of system memory than indicative of a memory leak.
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