Unreal Engine 4 seems to really like this format for some reason. We don't technically have the hardware format but we do have L8_SRGB. It's easy enough to fake with that and a swizzle. --- src/intel/vulkan/anv_formats.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_formats.c b/src/intel/vulkan/anv_formats.c index 0bc81d1..3535c09 100644 --- a/src/intel/vulkan/anv_formats.c +++ b/src/intel/vulkan/anv_formats.c @@ -74,7 +74,8 @@ static const struct anv_format anv_formats[] = { fmt(VK_FORMAT_R8_SSCALED, ISL_FORMAT_R8_SSCALED), fmt(VK_FORMAT_R8_UINT, ISL_FORMAT_R8_UINT), fmt(VK_FORMAT_R8_SINT, ISL_FORMAT_R8_SINT), - fmt(VK_FORMAT_R8_SRGB, ISL_FORMAT_UNSUPPORTED), + swiz_fmt(VK_FORMAT_R8_SRGB, ISL_FORMAT_L8_UNORM_SRGB, + _ISL_SWIZZLE(RED, ZERO, ZERO, ONE)), fmt(VK_FORMAT_R8G8_UNORM, ISL_FORMAT_R8G8_UNORM), fmt(VK_FORMAT_R8G8_SNORM, ISL_FORMAT_R8G8_SNORM), fmt(VK_FORMAT_R8G8_USCALED, ISL_FORMAT_R8G8_USCALED), -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev