With Ken's suggestion,

Reviewed-by: Connor Abbott <cwabbo...@gmail.com>

On Thu, Jul 6, 2017 at 4:48 PM, Matt Turner <matts...@gmail.com> wrote:
> ---
>  src/compiler/glsl/glsl_to_nir.cpp | 45 
> +++++++++++++++++++++++++++++++++++++++
>  src/compiler/nir/nir_intrinsics.h | 13 +++++++++++
>  2 files changed, 58 insertions(+)
>
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp 
> b/src/compiler/glsl/glsl_to_nir.cpp
> index 43d7e07042..23632f27c2 100644
> --- a/src/compiler/glsl/glsl_to_nir.cpp
> +++ b/src/compiler/glsl/glsl_to_nir.cpp
> @@ -808,6 +808,15 @@ nir_visitor::visit(ir_call *ir)
>        case ir_intrinsic_vote_eq:
>           op = nir_intrinsic_vote_eq;
>           break;
> +      case ir_intrinsic_ballot:
> +         op = nir_intrinsic_ballot;
> +         break;
> +      case ir_intrinsic_read_invocation:
> +         op = nir_intrinsic_read_invocation;
> +         break;
> +      case ir_intrinsic_read_first_invocation:
> +         op = nir_intrinsic_read_first_invocation;
> +         break;
>        default:
>           unreachable("not reached");
>        }
> @@ -1150,6 +1159,42 @@ nir_visitor::visit(ir_call *ir)
>           nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
>
>           instr->variables[0] = evaluate_deref(&instr->instr, 
> ir->return_deref);
> +         ir_instruction *value = (ir_instruction 
> *)ir->actual_parameters.get_head();
> +
> +         instr->src[0] = 
> nir_src_for_ssa(evaluate_rvalue(value->as_rvalue()));
> +
> +         nir_builder_instr_insert(&b, &instr->instr);
> +         break;
> +      }
> +
> +      case nir_intrinsic_ballot: {
> +         nir_ssa_dest_init(&instr->instr, &instr->dest,
> +                           ir->return_deref->type->vector_elements, 64, 
> NULL);
> +
> +         ir_instruction *value = (ir_instruction 
> *)ir->actual_parameters.get_head();
> +         instr->src[0] = 
> nir_src_for_ssa(evaluate_rvalue(value->as_rvalue()));
> +
> +         nir_builder_instr_insert(&b, &instr->instr);
> +         break;
> +      }
> +      case nir_intrinsic_read_invocation: {
> +         nir_ssa_dest_init(&instr->instr, &instr->dest,
> +                           ir->return_deref->type->vector_elements, 32, 
> NULL);
> +         instr->num_components = ir->return_deref->type->vector_elements;
> +
> +         ir_instruction *value = (ir_instruction 
> *)ir->actual_parameters.get_head();
> +         instr->src[0] = 
> nir_src_for_ssa(evaluate_rvalue(value->as_rvalue()));
> +
> +         ir_instruction *invocation = (ir_instruction *)value->get_next();
> +         instr->src[1] = 
> nir_src_for_ssa(evaluate_rvalue(invocation->as_rvalue()));
> +
> +         nir_builder_instr_insert(&b, &instr->instr);
> +         break;
> +      }
> +      case nir_intrinsic_read_first_invocation: {
> +         nir_ssa_dest_init(&instr->instr, &instr->dest,
> +                           ir->return_deref->type->vector_elements, 32, 
> NULL);
> +         instr->num_components = ir->return_deref->type->vector_elements;
>
>           ir_instruction *value = (ir_instruction 
> *)ir->actual_parameters.get_head();
>           instr->src[0] = 
> nir_src_for_ssa(evaluate_rvalue(value->as_rvalue()));
> diff --git a/src/compiler/nir/nir_intrinsics.h 
> b/src/compiler/nir/nir_intrinsics.h
> index 8a838df027..6c6ba4cf59 100644
> --- a/src/compiler/nir/nir_intrinsics.h
> +++ b/src/compiler/nir/nir_intrinsics.h
> @@ -94,6 +94,19 @@ BARRIER(memory_barrier)
>  INTRINSIC(shader_clock, 0, ARR(0), true, 2, 0, 0, xx, xx, xx, 
> NIR_INTRINSIC_CAN_ELIMINATE)
>
>  /*
> + * Shader ballot intrinsics with semantics analogous to the
> + *
> + *    ballotARB()
> + *    readInvocationARB()
> + *    readFirstInvocationARB()
> + *
> + * GLSL functions from ARB_shader_ballot.
> + */
> +INTRINSIC(ballot, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, 
> NIR_INTRINSIC_CAN_ELIMINATE)
> +INTRINSIC(read_invocation, 2, ARR(0, 1), true, 0, 0, 0, xx, xx, xx, 
> NIR_INTRINSIC_CAN_ELIMINATE)
> +INTRINSIC(read_first_invocation, 1, ARR(0), true, 0, 0, 0, xx, xx, xx, 
> NIR_INTRINSIC_CAN_ELIMINATE)
> +
> +/*
>   * Memory barrier with semantics analogous to the compute shader
>   * groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
>   * memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
> --
> 2.13.0
>
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