This allows us to drop the duplicate gl_uniform_block_packing enum. --- src/compiler/glsl/link_uniform_blocks.cpp | 11 +---------- src/compiler/glsl_types.h | 9 ++------- src/compiler/shader_enums.h | 7 +++++++ src/mesa/main/mtypes.h | 11 +---------- 4 files changed, 11 insertions(+), 27 deletions(-)
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp index 249a767..ef2f29d 100644 --- a/src/compiler/glsl/link_uniform_blocks.cpp +++ b/src/compiler/glsl/link_uniform_blocks.cpp @@ -280,7 +280,7 @@ process_block_array_leaf(const char *name, blocks[i].Binding = (b->has_binding) ? b->binding + *binding_offset : 0; blocks[i].UniformBufferSize = 0; - blocks[i]._Packing = gl_uniform_block_packing(type->interface_packing); + blocks[i]._Packing = glsl_interface_packing(type->interface_packing); blocks[i]._RowMajor = type->get_interface_row_major(); blocks[i].linearized_array_index = linearized_index; @@ -354,15 +354,6 @@ create_buffer_blocks(void *mem_ctx, struct gl_context *ctx, */ ubo_visitor parcel(blocks, variables, num_variables, prog); - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD140) - == unsigned(ubo_packing_std140)); - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_SHARED) - == unsigned(ubo_packing_shared)); - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_PACKED) - == unsigned(ubo_packing_packed)); - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD430) - == unsigned(ubo_packing_std430)); - unsigned i = 0; struct hash_entry *entry; hash_table_foreach (block_hash, entry) { diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index 2857dc9..f67465e 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -28,6 +28,8 @@ #include <string.h> #include <assert.h> +#include "shader_enums.h" + #ifdef __cplusplus extern "C" { #endif @@ -101,13 +103,6 @@ enum glsl_sampler_dim { GLSL_SAMPLER_DIM_SUBPASS_MS, /* for multisampled vulkan input attachments */ }; -enum glsl_interface_packing { - GLSL_INTERFACE_PACKING_STD140, - GLSL_INTERFACE_PACKING_SHARED, - GLSL_INTERFACE_PACKING_PACKED, - GLSL_INTERFACE_PACKING_STD430 -}; - enum glsl_matrix_layout { /** * The layout of the matrix is inherited from the object containing the diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 352f270..2f20e68 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -567,6 +567,13 @@ enum glsl_interp_mode INTERP_MODE_COUNT /**< Number of interpolation qualifiers */ }; +enum glsl_interface_packing { + GLSL_INTERFACE_PACKING_STD140, + GLSL_INTERFACE_PACKING_SHARED, + GLSL_INTERFACE_PACKING_PACKED, + GLSL_INTERFACE_PACKING_STD430 +}; + const char *glsl_interp_mode_name(enum glsl_interp_mode qual); /** diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3ce2df7..4970329 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2645,15 +2645,6 @@ struct gl_uniform_buffer_variable }; -enum gl_uniform_block_packing -{ - ubo_packing_std140, - ubo_packing_shared, - ubo_packing_packed, - ubo_packing_std430 -}; - - struct gl_uniform_block { /** Declared name of the uniform block */ @@ -2699,7 +2690,7 @@ struct gl_uniform_block * This isn't accessible through the API, but it is used while * cross-validating uniform blocks. */ - enum gl_uniform_block_packing _Packing; + enum glsl_interface_packing _Packing; GLboolean _RowMajor; }; -- 2.9.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev