Reviewed-by: Bas Nieuwenhuizen <[email protected]>
On Thu, Jul 27, 2017 at 5:59 AM, Dave Airlie <[email protected]> wrote: > From: Dave Airlie <[email protected]> > > On SI this was causing a hang in > dEQP-VK.pipeline.render_to_image.core.2d_array.mipmap.r16g16_sint_s8_uint > > This was due to not handling the tile mode index for depth like > I fixed previously for new GPUs. > > Fixes: 01d0c5a9 (radv: fix stencil regression since new addrlib import) > Signed-off-by: Dave Airlie <[email protected]> > --- > src/amd/vulkan/radv_device.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c > index 752d70b..eb25872 100644 > --- a/src/amd/vulkan/radv_device.c > +++ b/src/amd/vulkan/radv_device.c > @@ -3246,6 +3246,8 @@ radv_initialise_ds_surface(struct radv_device *device, > ds->db_z_info |= > S_028040_TILE_MODE_INDEX(tile_mode_index); > tile_mode_index = si_tile_mode_index(iview->image, > level, true); > ds->db_stencil_info |= > S_028044_TILE_MODE_INDEX(tile_mode_index); > + if (stencil_only) > + ds->db_z_info |= > S_028040_TILE_MODE_INDEX(tile_mode_index); > } > > ds->db_depth_size = > S_028058_PITCH_TILE_MAX((level_info->nblk_x / 8) - 1) | > -- > 2.9.4 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
