From: Nicolai Hähnle <nicolai.haeh...@amd.com>

---
 src/gallium/drivers/radeonsi/si_descriptors.c | 27 ++++++++-------------------
 1 file changed, 8 insertions(+), 19 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 1e0c422fb4b..9372d1b6a00 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -2903,9 +2903,8 @@ void si_init_all_descriptors(struct si_context *sctx)
        si_set_user_data_base(sctx, PIPE_SHADER_FRAGMENT, 
R_00B030_SPI_SHADER_USER_DATA_PS_0);
 }
 
-bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
+static bool si_upload_shader_descriptors(struct si_context *sctx, unsigned 
mask)
 {
-       const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE);
        unsigned dirty = sctx->descriptors_dirty & mask;
 
        /* Assume nothing will go wrong: */
@@ -2926,6 +2925,12 @@ bool si_upload_graphics_shader_descriptors(struct 
si_context *sctx)
        return true;
 }
 
+bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
+{
+       const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE);
+       return si_upload_shader_descriptors(sctx, mask);
+}
+
 bool si_upload_compute_shader_descriptors(struct si_context *sctx)
 {
        /* Does not update rw_buffers as that is not needed for compute shaders
@@ -2933,23 +2938,7 @@ bool si_upload_compute_shader_descriptors(struct 
si_context *sctx)
         */
        const unsigned mask = u_bit_consecutive(SI_DESCS_FIRST_COMPUTE,
                                                SI_NUM_DESCS - 
SI_DESCS_FIRST_COMPUTE);
-       unsigned dirty = sctx->descriptors_dirty & mask;
-
-       /* Assume nothing will go wrong: */
-       sctx->shader_pointers_dirty |= dirty;
-
-       while (dirty) {
-               unsigned i = u_bit_scan(&dirty);
-
-               if (!si_upload_descriptors(sctx, &sctx->descriptors[i], NULL))
-                       return false;
-       }
-
-       sctx->descriptors_dirty &= ~mask;
-
-       si_upload_bindless_descriptors(sctx);
-
-       return true;
+       return si_upload_shader_descriptors(sctx, mask);
 }
 
 void si_release_all_descriptors(struct si_context *sctx)
-- 
2.11.0

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