On 01/06/2012 11:43 AM, Brian Paul wrote:
These functions updated the gl_renderbuffer::_DepthBuffer and _StencilBuffer fields. But those fields are no longer used.
Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
--- src/mesa/swrast/s_context.c | 23 ----------------------- 1 files changed, 0 insertions(+), 23 deletions(-) diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 6850a09..9246125 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -36,7 +36,6 @@ #include "swrast.h" #include "s_blend.h" #include "s_context.h" -#include "s_depthstencil.h" #include "s_lines.h" #include "s_points.h" #include "s_span.h" @@ -546,25 +545,6 @@ _swrast_update_active_attribs(struct gl_context *ctx) } -/** - * Update the depth/stencil renderbuffers, if needed. - */ -static void -_swrast_update_depth_stencil(struct gl_context *ctx) -{ - struct gl_framebuffer *drawFb = ctx->DrawBuffer; - struct gl_framebuffer *readFb = ctx->ReadBuffer; - - _swrast_update_depth_buffer(ctx, drawFb); - _swrast_update_stencil_buffer(ctx, drawFb); - - if (readFb != drawFb) { - _swrast_update_depth_buffer(ctx, readFb); - _swrast_update_stencil_buffer(ctx, readFb); - } -} - - void _swrast_validate_derived( struct gl_context *ctx ) { @@ -609,9 +589,6 @@ _swrast_validate_derived( struct gl_context *ctx ) _NEW_TEXTURE)) _swrast_update_specular_vertex_add(ctx); - if (swrast->NewState& _NEW_BUFFERS) - _swrast_update_depth_stencil(ctx); - swrast->NewState = 0; swrast->StateChanges = 0; swrast->InvalidateState = _swrast_invalidate_state;
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