It seems by luck master works fine but with an alternate
compilation flow this is ends up causing a crash in
radv_shader_variant_destroy().
---
 src/amd/vulkan/radv_pipeline.c       | 2 ++
 src/amd/vulkan/radv_pipeline_cache.c | 1 +
 2 files changed, 3 insertions(+)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index c090b8e2f0..3d9831236f 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -494,20 +494,22 @@ static struct radv_shader_variant 
*radv_shader_variant_create(struct radv_device
                *code_out = binary.code;
                *code_size_out = binary.code_size;
        } else
                free(binary.code);
        free(binary.config);
        free(binary.rodata);
        free(binary.global_symbol_offsets);
        free(binary.relocs);
        free(binary.disasm_string);
        variant->ref_count = 1;
+       list_inithead(&variant->slab_list);
+
        return variant;
 }
 
 static struct radv_shader_variant *
 radv_pipeline_create_gs_copy_shader(struct radv_pipeline *pipeline,
                                    struct nir_shader *nir,
                                    void** code_out,
                                    unsigned *code_size_out,
                                    bool dump_shader,
                                    bool multiview)
diff --git a/src/amd/vulkan/radv_pipeline_cache.c 
b/src/amd/vulkan/radv_pipeline_cache.c
index ef1f513f36..39b4e24e70 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -172,20 +172,21 @@ radv_create_shader_variant_from_pipeline_cache(struct 
radv_device *device,
                if (!variant)
                        return NULL;
 
                variant->code_size = entry->code_size;
                variant->config = entry->config;
                variant->info = entry->variant_info;
                variant->rsrc1 = entry->rsrc1;
                variant->rsrc2 = entry->rsrc2;
                variant->code_size = entry->code_size;
                variant->ref_count = 1;
+               list_inithead(&variant->slab_list);
 
                void *ptr = radv_alloc_shader_memory(device, variant);
                memcpy(ptr, entry->code, entry->code_size);
 
                entry->variant = variant;
        }
 
        p_atomic_inc(&entry->variant->ref_count);
        return entry->variant;
 }
-- 
2.13.5

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