Only on GFX9 we implement them as 2D images.

This fixes:
dEQP-VK.image.image_size.1d_array.readonly_12x34
dEQP-VK.image.image_size.1d_array.readonly_1x1
dEQP-VK.image.image_size.1d_array.readonly_32x32
dEQP-VK.image.image_size.1d_array.readonly_7x1
dEQP-VK.image.image_size.1d_array.readonly_writeonly_12x34
dEQP-VK.image.image_size.1d_array.readonly_writeonly_1x1
dEQP-VK.image.image_size.1d_array.readonly_writeonly_32x32
dEQP-VK.image.image_size.1d_array.readonly_writeonly_7x1
dEQP-VK.image.image_size.1d_array.writeonly_12x34
dEQP-VK.image.image_size.1d_array.writeonly_1x1
dEQP-VK.image.image_size.1d_array.writeonly_32x32
dEQP-VK.image.image_size.1d_array.writeonly_7x1

Fixes: 1bcb953e166 "radv: handle GFX9 1D textures"
Reviewed-by: Dave Airlie <airl...@redhat.com>
(cherry picked from commit 979978ee06867a531b8d56cee252f5c83920a339)
---
 src/amd/common/ac_nir_to_llvm.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 94e457d8ff8..95cc8e56092 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3609,7 +3609,8 @@ static LLVMValueRef visit_image_size(struct 
nir_to_llvm_context *ctx,
                z = LLVMBuildSDiv(ctx->builder, z, six, "");
                res = LLVMBuildInsertElement(ctx->builder, res, z, two, "");
        }
-       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
+       if (ctx->options->chip_class >= GFX9 &&
+           glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
            glsl_sampler_type_is_array(type)) {
                LLVMValueRef layers = LLVMBuildExtractElement(ctx->builder, 
res, two, "");
                res = LLVMBuildInsertElement(ctx->builder, res, layers,
-- 
2.14.1

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