From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_blit.c        | 10 +++++-----
 src/gallium/drivers/radeonsi/si_descriptors.c | 22 +++++++++++-----------
 src/gallium/drivers/radeonsi/si_pipe.h        |  8 ++++----
 3 files changed, 20 insertions(+), 20 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c 
b/src/gallium/drivers/radeonsi/si_blit.c
index b8ff67d..957254b 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -414,21 +414,21 @@ si_decompress_depth(struct si_context *sctx,
        /* set_framebuffer_state takes care of coherency for single-sample.
         * The DB->CB copy uses CB for the final writes.
         */
        if (copy_planes && tex->resource.b.b.nr_samples > 1)
                si_make_CB_shader_coherent(sctx, tex->resource.b.b.nr_samples,
                                           false);
 }
 
 static void
 si_decompress_sampler_depth_textures(struct si_context *sctx,
-                                    struct si_textures_info *textures)
+                                    struct si_samplers *textures)
 {
        unsigned i;
        unsigned mask = textures->needs_depth_decompress_mask;
 
        while (mask) {
                struct pipe_sampler_view *view;
                struct si_sampler_view *sview;
                struct r600_texture *tex;
 
                i = u_bit_scan(&mask);
@@ -541,21 +541,21 @@ si_decompress_color_texture(struct si_context *sctx, 
struct r600_texture *tex,
        if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset)
                return;
 
        si_blit_decompress_color(&sctx->b.b, tex, first_level, last_level, 0,
                                 util_max_layer(&tex->resource.b.b, 
first_level),
                                 false);
 }
 
 static void
 si_decompress_sampler_color_textures(struct si_context *sctx,
-                                    struct si_textures_info *textures)
+                                    struct si_samplers *textures)
 {
        unsigned i;
        unsigned mask = textures->needs_color_decompress_mask;
 
        while (mask) {
                struct pipe_sampler_view *view;
                struct r600_texture *tex;
 
                i = u_bit_scan(&mask);
 
@@ -564,21 +564,21 @@ si_decompress_sampler_color_textures(struct si_context 
*sctx,
 
                tex = (struct r600_texture *)view->texture;
 
                si_decompress_color_texture(sctx, tex, view->u.tex.first_level,
                                            view->u.tex.last_level);
        }
 }
 
 static void
 si_decompress_image_color_textures(struct si_context *sctx,
-                                  struct si_images_info *images)
+                                  struct si_images *images)
 {
        unsigned i;
        unsigned mask = images->needs_color_decompress_mask;
 
        while (mask) {
                const struct pipe_image_view *view;
                struct r600_texture *tex;
 
                i = u_bit_scan(&mask);
 
@@ -620,21 +620,21 @@ static void si_check_render_feedback_texture(struct 
si_context *sctx,
                        render_feedback = true;
                        break;
                }
        }
 
        if (render_feedback)
                si_texture_disable_dcc(&sctx->b, tex);
 }
 
 static void si_check_render_feedback_textures(struct si_context *sctx,
-                                              struct si_textures_info 
*textures)
+                                              struct si_samplers *textures)
 {
        uint32_t mask = textures->views.enabled_mask;
 
        while (mask) {
                const struct pipe_sampler_view *view;
                struct r600_texture *tex;
 
                unsigned i = u_bit_scan(&mask);
 
                view = textures->views.views[i];
@@ -645,21 +645,21 @@ static void si_check_render_feedback_textures(struct 
si_context *sctx,
 
                si_check_render_feedback_texture(sctx, tex,
                                                 view->u.tex.first_level,
                                                 view->u.tex.last_level,
                                                 view->u.tex.first_layer,
                                                 view->u.tex.last_layer);
        }
 }
 
 static void si_check_render_feedback_images(struct si_context *sctx,
-                                            struct si_images_info *images)
+                                            struct si_images *images)
 {
        uint32_t mask = images->enabled_mask;
 
        while (mask) {
                const struct pipe_image_view *view;
                struct r600_texture *tex;
 
                unsigned i = u_bit_scan(&mask);
 
                view = &images->views[i];
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 3835046..788e7c3 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -458,21 +458,21 @@ static bool depth_needs_decompression(struct r600_texture 
*rtex)
         * doesn't flush DB caches in any other case.
         */
        return rtex->db_compatible;
 }
 
 static void si_set_sampler_view(struct si_context *sctx,
                                unsigned shader,
                                unsigned slot, struct pipe_sampler_view *view,
                                bool disallow_early_out)
 {
-       struct si_textures_info *samplers = &sctx->samplers[shader];
+       struct si_samplers *samplers = &sctx->samplers[shader];
        struct si_sampler_views *views = &samplers->views;
        struct si_sampler_view *rview = (struct si_sampler_view*)view;
        struct si_descriptors *descs = si_sampler_and_image_descriptors(sctx, 
shader);
        unsigned desc_slot = si_get_sampler_slot(slot);
        uint32_t *desc = descs->list + desc_slot * 16;
 
        if (views->views[slot] == view && !disallow_early_out)
                return;
 
        if (view) {
@@ -524,21 +524,21 @@ static void si_set_sampler_view(struct si_context *sctx,
                samplers->needs_depth_decompress_mask &= ~(1u << slot);
                samplers->needs_color_decompress_mask &= ~(1u << slot);
        }
 
        sctx->descriptors_dirty |= 1u << 
si_sampler_and_image_descriptors_idx(shader);
 }
 
 static void si_update_shader_needs_decompress_mask(struct si_context *sctx,
                                                   unsigned shader)
 {
-       struct si_textures_info *samplers = &sctx->samplers[shader];
+       struct si_samplers *samplers = &sctx->samplers[shader];
        unsigned shader_bit = 1 << shader;
 
        if (samplers->needs_depth_decompress_mask ||
            samplers->needs_color_decompress_mask ||
            sctx->images[shader].needs_color_decompress_mask)
                sctx->shader_needs_decompress_mask |= shader_bit;
        else
                sctx->shader_needs_decompress_mask &= ~shader_bit;
 }
 
@@ -558,21 +558,21 @@ static void si_set_sampler_views(struct pipe_context *ctx,
                        si_set_sampler_view(sctx, shader, start + i, views[i], 
false);
        } else {
                for (i = 0; i < count; i++)
                        si_set_sampler_view(sctx, shader, start + i, NULL, 
false);
        }
 
        si_update_shader_needs_decompress_mask(sctx, shader);
 }
 
 static void
-si_samplers_update_needs_color_decompress_mask(struct si_textures_info 
*samplers)
+si_samplers_update_needs_color_decompress_mask(struct si_samplers *samplers)
 {
        unsigned mask = samplers->views.enabled_mask;
 
        while (mask) {
                int i = u_bit_scan(&mask);
                struct pipe_resource *res = samplers->views.views[i]->texture;
 
                if (res && res->target != PIPE_BUFFER) {
                        struct r600_texture *rtex = (struct r600_texture *)res;
 
@@ -581,52 +581,52 @@ si_samplers_update_needs_color_decompress_mask(struct 
si_textures_info *samplers
                        } else {
                                samplers->needs_color_decompress_mask &= ~(1u 
<< i);
                        }
                }
        }
 }
 
 /* IMAGE VIEWS */
 
 static void
-si_release_image_views(struct si_images_info *images)
+si_release_image_views(struct si_images *images)
 {
        unsigned i;
 
        for (i = 0; i < SI_NUM_IMAGES; ++i) {
                struct pipe_image_view *view = &images->views[i];
 
                pipe_resource_reference(&view->resource, NULL);
        }
 }
 
 static void
-si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info 
*images)
+si_image_views_begin_new_cs(struct si_context *sctx, struct si_images *images)
 {
        uint mask = images->enabled_mask;
 
        /* Add buffers to the CS. */
        while (mask) {
                int i = u_bit_scan(&mask);
                struct pipe_image_view *view = &images->views[i];
 
                assert(view->resource);
 
                si_sampler_view_add_buffer(sctx, view->resource,
                                           RADEON_USAGE_READWRITE, false, 
false);
        }
 }
 
 static void
 si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot)
 {
-       struct si_images_info *images = &ctx->images[shader];
+       struct si_images *images = &ctx->images[shader];
 
        if (images->enabled_mask & (1u << slot)) {
                struct si_descriptors *descs = 
si_sampler_and_image_descriptors(ctx, shader);
                unsigned desc_slot = si_get_image_slot(slot);
 
                pipe_resource_reference(&images->views[slot].resource, NULL);
                images->needs_color_decompress_mask &= ~(1 << slot);
 
                memcpy(descs->list + desc_slot*8, null_image_descriptor, 8*4);
                images->enabled_mask &= ~(1u << slot);
@@ -721,21 +721,21 @@ static void si_set_shader_image_desc(struct si_context 
*ctx,
                                               
util_format_get_blockwidth(view->format),
                                               false, desc);
        }
 }
 
 static void si_set_shader_image(struct si_context *ctx,
                                unsigned shader,
                                unsigned slot, const struct pipe_image_view 
*view,
                                bool skip_decompress)
 {
-       struct si_images_info *images = &ctx->images[shader];
+       struct si_images *images = &ctx->images[shader];
        struct si_descriptors *descs = si_sampler_and_image_descriptors(ctx, 
shader);
        struct r600_resource *res;
        unsigned desc_slot = si_get_image_slot(slot);
        uint32_t *desc = descs->list + desc_slot * 8;
 
        if (!view || !view->resource) {
                si_disable_shader_image(ctx, shader, slot);
                return;
        }
 
@@ -795,21 +795,21 @@ si_set_shader_images(struct pipe_context *pipe,
                        si_set_shader_image(ctx, shader, slot, &views[i], 
false);
        } else {
                for (i = 0, slot = start_slot; i < count; ++i, ++slot)
                        si_set_shader_image(ctx, shader, slot, NULL, false);
        }
 
        si_update_shader_needs_decompress_mask(ctx, shader);
 }
 
 static void
-si_images_update_needs_color_decompress_mask(struct si_images_info *images)
+si_images_update_needs_color_decompress_mask(struct si_images *images)
 {
        unsigned mask = images->enabled_mask;
 
        while (mask) {
                int i = u_bit_scan(&mask);
                struct pipe_resource *res = images->views[i].resource;
 
                if (res && res->target != PIPE_BUFFER) {
                        struct r600_texture *rtex = (struct r600_texture *)res;
 
@@ -822,21 +822,21 @@ si_images_update_needs_color_decompress_mask(struct 
si_images_info *images)
        }
 }
 
 /* SAMPLER STATES */
 
 static void si_bind_sampler_states(struct pipe_context *ctx,
                                    enum pipe_shader_type shader,
                                    unsigned start, unsigned count, void 
**states)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct si_textures_info *samplers = &sctx->samplers[shader];
+       struct si_samplers *samplers = &sctx->samplers[shader];
        struct si_descriptors *desc = si_sampler_and_image_descriptors(sctx, 
shader);
        struct si_sampler_state **sstates = (struct si_sampler_state**)states;
        int i;
 
        if (!count || shader >= SI_NUM_SHADERS)
                return;
 
        for (i = 0; i < count; i++) {
                unsigned slot = start + i;
                unsigned desc_slot = si_get_sampler_slot(slot);
@@ -1705,21 +1705,21 @@ static void si_rebind_buffer(struct pipe_context *ctx, 
struct pipe_resource *buf
                                                                            
RADEON_PRIO_SAMPLER_BUFFER,
                                                                            
true);
                                }
                        }
                }
        }
 
        /* Shader images */
        if (rbuffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
                for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
-                       struct si_images_info *images = &sctx->images[shader];
+                       struct si_images *images = &sctx->images[shader];
                        struct si_descriptors *descs =
                                si_sampler_and_image_descriptors(sctx, shader);
                        unsigned mask = images->enabled_mask;
 
                        while (mask) {
                                unsigned i = u_bit_scan(&mask);
 
                                if (images->views[i].resource == buf) {
                                        unsigned desc_slot = 
si_get_image_slot(i);
 
@@ -1942,21 +1942,21 @@ static void 
si_update_all_resident_texture_descriptors(struct si_context *sctx)
        si_upload_bindless_descriptors(sctx);
 }
 
 /* Update mutable image descriptor fields of all bound textures. */
 void si_update_all_texture_descriptors(struct si_context *sctx)
 {
        unsigned shader;
 
        for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
                struct si_sampler_views *samplers = 
&sctx->samplers[shader].views;
-               struct si_images_info *images = &sctx->images[shader];
+               struct si_images *images = &sctx->images[shader];
                unsigned mask;
 
                /* Images. */
                mask = images->enabled_mask;
                while (mask) {
                        unsigned i = u_bit_scan(&mask);
                        struct pipe_image_view *view = &images->views[i];
 
                        if (!view->resource ||
                            view->resource->target == PIPE_BUFFER)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index ed88aa0..212d163 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -174,27 +174,27 @@ struct si_sampler_state {
 };
 
 struct si_cs_shader_state {
        struct si_compute               *program;
        struct si_compute               *emitted_program;
        unsigned                        offset;
        bool                            initialized;
        bool                            uses_scratch;
 };
 
-struct si_textures_info {
+struct si_samplers {
        struct si_sampler_views         views;
        uint32_t                        needs_depth_decompress_mask;
        uint32_t                        needs_color_decompress_mask;
 };
 
-struct si_images_info {
+struct si_images {
        struct pipe_image_view          views[SI_NUM_IMAGES];
        uint32_t                        needs_color_decompress_mask;
        unsigned                        enabled_mask;
 };
 
 struct si_framebuffer {
        struct r600_atom                atom;
        struct pipe_framebuffer_state   state;
        unsigned                        colorbuf_enabled_4bit;
        unsigned                        spi_shader_col_format;
@@ -372,22 +372,22 @@ struct si_context {
        bool                            do_update_shaders;
 
        /* shader descriptors */
        struct si_descriptors           vertex_buffers;
        struct si_descriptors           descriptors[SI_NUM_DESCS];
        unsigned                        descriptors_dirty;
        unsigned                        shader_pointers_dirty;
        unsigned                        shader_needs_decompress_mask;
        struct si_buffer_resources      rw_buffers;
        struct si_buffer_resources      
const_and_shader_buffers[SI_NUM_SHADERS];
-       struct si_textures_info         samplers[SI_NUM_SHADERS];
-       struct si_images_info           images[SI_NUM_SHADERS];
+       struct si_samplers              samplers[SI_NUM_SHADERS];
+       struct si_images                images[SI_NUM_SHADERS];
 
        /* other shader resources */
        struct pipe_constant_buffer     null_const_buf; /* used for 
set_constant_buffer(NULL) on CIK */
        struct pipe_resource            *esgs_ring;
        struct pipe_resource            *gsvs_ring;
        struct pipe_resource            *tf_ring;
        struct pipe_resource            *tess_offchip_ring;
        union pipe_color_union          *border_color_table; /* in CPU memory, 
any endian */
        struct r600_resource            *border_color_buffer;
        union pipe_color_union          *border_color_map; /* in VRAM (slow 
access), little endian */
-- 
2.7.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to