From: Alejandro Piñeiro <apinhe...@igalia.com> These types have similar vec4 sizes as their 32-bit counterparts.
The vec4 backend doesn't support 16-bit types and probably never will, but this method is called by the scalar backend at fs_visitor::nir_setup_outputs(), so we still need to provide valid vec4 sizes for 16-bit types. In the future, something different should be implemented to avoid this dependency. --- src/intel/compiler/brw_vec4_visitor.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp index 88e80aaa3a..737ce62f09 100644 --- a/src/intel/compiler/brw_vec4_visitor.cpp +++ b/src/intel/compiler/brw_vec4_visitor.cpp @@ -583,8 +583,11 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4) case GLSL_TYPE_UINT: case GLSL_TYPE_INT: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: if (type->is_matrix()) { -- 2.13.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev