On 13/11/17 21:40, Kenneth Graunke wrote:
On Sunday, November 12, 2017 4:06:06 AM PST Lionel Landwerlin wrote:
On 12/11/17 08:35, Kenneth Graunke wrote:
This is a bit more annoying than your average shader - we need to look
at MEDIA_INTERFACE_DESCRIPTOR_LOAD in the batch buffer, then hop over
to the dynamic state buffer to read the INTERFACE_DESCRIPTOR_DATA, then
hop over to the instruction buffer to decode the program.

Now that we store all the buffers before decoding, we can actually do
this fairly easily.
---
   src/intel/tools/aubinator_error_decode.c | 49 
+++++++++++++++++++++++++++-----
   1 file changed, 42 insertions(+), 7 deletions(-)

diff --git a/src/intel/tools/aubinator_error_decode.c 
b/src/intel/tools/aubinator_error_decode.c
index 09ca7c3a4ab..81418d69c9a 100644
--- a/src/intel/tools/aubinator_error_decode.c
+++ b/src/intel/tools/aubinator_error_decode.c
@@ -233,6 +233,17 @@ disassemble_program(struct gen_disasm *disasm, const char 
*type,
      gen_disasm_disassemble(disasm, instruction_section->data, ksp, stdout);
   }
+static const struct section *
+find_section(const char *str_base_address)
+{
+   uint64_t base_address = strtol(str_base_address, NULL, 16);
+   for (int s = 0; s < MAX_SECTIONS; s++) {
+      if (sections[s].gtt_offset == base_address)
+         return &sections[s];
+   }
+   return NULL;
+}
+
   static void
   decode(struct gen_spec *spec, struct gen_disasm *disasm,
          const struct section *section)
@@ -243,6 +254,7 @@ decode(struct gen_spec *spec, struct gen_disasm *disasm,
      int length;
      struct gen_group *inst;
      const struct section *current_instruction_buffer = NULL;
+   const struct section *current_dynamic_state_buffer = NULL;
for (p = data; p < end; p += length) {
         const char *color = option_full_decode ? BLUE_HEADER : NORMAL,
@@ -277,13 +289,9 @@ decode(struct gen_spec *spec, struct gen_disasm *disasm,
do {
               if (strcmp(iter.name, "Instruction Base Address") == 0) {
-               uint64_t instr_base_address = strtol(iter.value, NULL, 16);
-               current_instruction_buffer = NULL;
-               for (int s = 0; s < MAX_SECTIONS; s++) {
-                  if (sections[s].gtt_offset == instr_base_address) {
-                     current_instruction_buffer = &sections[s];
-                  }
-               }
+               current_instruction_buffer = find_section(iter.value);
+            } else if (strcmp(iter.name, "Dynamic State Base Address") == 0) {
+               current_dynamic_state_buffer = find_section(iter.value);
               }
            } while (gen_field_iterator_next(&iter));
         } else if (strcmp(inst->name,   "WM_STATE") == 0 ||
@@ -380,6 +388,33 @@ decode(struct gen_spec *spec, struct gen_disasm *disasm,
               disassemble_program(disasm, type, current_instruction_buffer, 
ksp);
               printf("\n");
            }
+      } else if (strcmp(inst->name, "MEDIA_INTERFACE_DESCRIPTOR_LOAD") == 0) {
+         struct gen_field_iterator iter;
+         gen_field_iterator_init(&iter, inst, p, false);
+         uint64_t interface_offset = 0;
+         while (gen_field_iterator_next(&iter)) {
Don't want a do {} while() here too?
Oops, yes we do.  I'd written this, discovered the do-while problem,
rebased, wrote a separate patch to fix the earlier problems...but didn't
fix this one because it didn't exist yet...then forgot.

Fixed locally.  Look okay other than that?

Sure,

Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com>

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