When sampling from fast-cleared sRGB textures on gen10, the hardware will not decode the clear color to linear. We must therefore do it in software.
This makes the following piglit tests pass: * spec@arb_framebuffer_srgb@arb_framebuffer_srgb-fast-clear-blend * spec@arb_framebuffer_srgb@fbo-fast-clear * spec@arb_framebuffer_srgb@msaa-fast-clear * spec@ext_texture_srgb@fbo-fast-clear * spec@ext_texture_srgb@multisample-fast-clear gl_ext_texture_srgb v2 (Jason Ekstrand): - Update some comments. - Simplify assertions. - Use an sRGB-to-linear helper. Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> --- src/mesa/drivers/dri/i965/brw_blorp.c | 7 +++++++ src/mesa/drivers/dri/i965/brw_meta_util.c | 26 ++++++++++++++++++++++++ src/mesa/drivers/dri/i965/brw_meta_util.h | 5 +++++ src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 9 +++++++- 4 files changed, 46 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index 38284d3b85..b10e9b95b7 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -328,6 +328,13 @@ brw_blorp_blit_miptrees(struct brw_context *brw, struct blorp_surf src_surf, dst_surf; blorp_surf_for_miptree(brw, &src_surf, src_mt, src_aux_usage, false, &src_level, src_layer, 1, &tmp_surfs[0]); + if (devinfo->gen >= 10 && isl_format_is_srgb(src_isl_format) && + src_clear_supported) { + src_surf.clear_color = + gen10_convert_srgb_fast_clear_color(devinfo, src_isl_format, + src_mt->fast_clear_color); + } + blorp_surf_for_miptree(brw, &dst_surf, dst_mt, dst_aux_usage, true, &dst_level, dst_layer, 1, &tmp_surfs[1]); diff --git a/src/mesa/drivers/dri/i965/brw_meta_util.c b/src/mesa/drivers/dri/i965/brw_meta_util.c index d292f5a8e2..d1ce9d46ea 100644 --- a/src/mesa/drivers/dri/i965/brw_meta_util.c +++ b/src/mesa/drivers/dri/i965/brw_meta_util.c @@ -315,6 +315,32 @@ brw_is_color_fast_clear_compatible(struct brw_context *brw, return true; } +/* When sampling from fast-cleared sRGB textures on gen10, the hardware + * will not decode the clear color to linear. We must therefore do it in + * software. + */ +union isl_color_value +gen10_convert_srgb_fast_clear_color(const struct gen_device_info *devinfo, + enum isl_format format, + const union isl_color_value color) +{ + /* Gen10 supports fast-clearing three of GL's sRGB formats. */ + assert(devinfo->gen >= 10); + assert(format == ISL_FORMAT_R8G8B8A8_UNORM_SRGB || + format == ISL_FORMAT_B8G8R8A8_UNORM_SRGB || + format == ISL_FORMAT_B8G8R8X8_UNORM_SRGB); + + /* According to do_single_blorp_clear(), fast-clears for texture-views are + * disabled. This means that we only have to do channel-to-channel format + * conversions. + */ + union isl_color_value override_color = color; + for (unsigned i = 0; i < 3; i++) + override_color.f32[i] = util_format_srgb_to_linear_float(color.f32[i]); + + return override_color; +} + /** * Convert the given color to a bitfield suitable for ORing into DWORD 7 of * SURFACE_STATE (DWORD 12-15 on SKL+). diff --git a/src/mesa/drivers/dri/i965/brw_meta_util.h b/src/mesa/drivers/dri/i965/brw_meta_util.h index 4b3408df15..ee0b3bd3e1 100644 --- a/src/mesa/drivers/dri/i965/brw_meta_util.h +++ b/src/mesa/drivers/dri/i965/brw_meta_util.h @@ -42,6 +42,11 @@ brw_meta_mirror_clip_and_scissor(const struct gl_context *ctx, GLfloat *dstX1, GLfloat *dstY1, bool *mirror_x, bool *mirror_y); +union isl_color_value +gen10_convert_srgb_fast_clear_color(const struct gen_device_info *devinfo, + enum isl_format format, + const union isl_color_value color); + union isl_color_value brw_meta_convert_fast_clear_color(const struct brw_context *brw, const struct intel_mipmap_tree *mt, diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index adf60a840b..315b96e9c4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -51,6 +51,7 @@ #include "intel_buffer_objects.h" #include "brw_context.h" +#include "brw_meta_util.h" #include "brw_state.h" #include "brw_defines.h" #include "brw_wm.h" @@ -174,7 +175,13 @@ brw_emit_surface_state(struct brw_context *brw, /* We only really need a clear color if we also have an auxiliary * surface. Without one, it does nothing. */ - clear_color = mt->fast_clear_color; + if (devinfo->gen >= 10 && isl_format_is_srgb(view.format)) { + clear_color = + gen10_convert_srgb_fast_clear_color(devinfo, view.format, + mt->fast_clear_color); + } else { + clear_color = mt->fast_clear_color; + } } void *state = brw_state_batch(brw, -- 2.15.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev