Hi,

I've already prepared a patch that documents this, I was going to post it with the v2 of this series. My version looks like this:

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 6b5c5bbb36..9c04a3c727 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2380,10 +2380,14 @@ struct ati_fragment_shader
    GLubyte numArithInstr[2];
    GLubyte regsAssigned[2];
    GLubyte NumPasses;         /**< 1 or 2 */
+   /** Current compile stage: 0 setup pass1, 1 arith pass1, 2 setup pass2, 3 arith pass2 */
    GLubyte cur_pass;
    GLubyte last_optype;
    GLboolean interpinp1;
    GLboolean isValid;
+   /** Array of 2 bit values for each tex unit to remember whether
+    * STR or STQ swizzle was used
+    */
    GLuint swizzlerq;
    struct gl_program *Program;
 };

MM

On 28/11/17 04:10, Ian Romanick wrote:
From: Ian Romanick <ian.d.roman...@intel.com>

Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
---
Having this information would have helped me review recent patches from
Miklós...

  src/mesa/main/mtypes.h | 10 +++++++++-
  1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2f21633..e753438 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2390,8 +2390,16 @@ struct ati_fragment_shader
     GLubyte numArithInstr[2];
     GLubyte regsAssigned[2];
     GLubyte NumPasses;         /**< 1 or 2 */
-   GLubyte cur_pass;
+
+   /**
+    * cur_pass distinguishes between the texture and arithmetic phases.  There
+    * are a maximum of two passes, and each pass has a texture phase followed
+    * by an arithmetic phase.  Hence cur_pass being 0 means currently texture
+    * instructions are specified for the first pass. cur_pass 1 arithmetic for
+    * the first pass. cur_pass 2/3 correspond to the second pass accordingly.
+    */
     GLubyte last_optype;
+
     GLboolean interpinp1;
     GLboolean isValid;
     GLuint swizzlerq;


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