We only handled unpacking for GL_DEPTH_STENCIL formats. Cemu was hitting _mesa_problem() for an unsupported format in _mesa_unpack_float_32_uint_24_8_depth_stencil_row(), because the format was depth-only, rather than depth-stencil.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94739 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103966 --- src/mesa/drivers/common/meta.c | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 1cc736cff1c..41f4f5526ad 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3510,15 +3510,21 @@ cleartexsubimage_depth_stencil(struct gl_context *ctx, /* Convert the clearValue from whatever format it's in to a floating * point value for the depth and an integer value for the stencil index */ - _mesa_unpack_float_32_uint_24_8_depth_stencil_row(texImage->TexFormat, - 1, /* n */ - clearValue, - depthStencilValue); - /* We need a memcpy here instead of a cast because we need to - * reinterpret the bytes as a float rather than converting it - */ - memcpy(&depthValue, depthStencilValue, sizeof depthValue); - stencilValue = depthStencilValue[1] & 0xff; + if (texImage->_BaseFormat == GL_DEPTH_STENCIL) { + _mesa_unpack_float_32_uint_24_8_depth_stencil_row(texImage->TexFormat, + 1, /* n */ + clearValue, + depthStencilValue); + stencilValue = depthStencilValue[1] & 0xff; + + /* We need a memcpy here instead of a cast because we need to + * reinterpret the bytes as a float rather than converting it + */ + memcpy(&depthValue, depthStencilValue, sizeof depthValue); + } else { + _mesa_unpack_float_z_row(texImage->TexFormat, 1 /* n */, + clearValue, &depthValue); + } } else { depthValue = 0.0f; stencilValue = 0; -- 2.15.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev