On 12/19/2017 11:14 AM, Timothy Arceri wrote:
On 19/12/17 19:47, Tapani Pälli wrote:
On 12/18/2017 10:47 PM, Brian Paul wrote:
---
  src/compiler/glsl/link_varyings.cpp | 8 +++-----
  1 file changed, 3 insertions(+), 5 deletions(-)

diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index 9039c3b..6d74f9a 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -2514,11 +2514,9 @@ assign_varying_locations(struct gl_context *ctx,
         */
        foreach_in_list(ir_instruction, node, consumer->ir) {
           ir_variable *const input_var = node->as_variable();
-
-         if (input_var == NULL || input_var->data.mode != ir_var_shader_in)
-            continue;
-
-         matches.record(NULL, input_var);
+         if (input_var && input_var->data.mode == ir_var_shader_in) {
+            matches.record(NULL, input_var);
+         }

this file seems to have mixed style overall but new code should be without braces when we have just one line inside?

I'm pretty sure we have no rules about this. We have had bugs in the past due to missing braces on if statements so personally I'm fine with braces around single lines.

Ok, I always thought there is a convention to this but I might have imagined it. I'm fine leaving it as it is.



        }
     }

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