Just a nice hint for both peoples and compilers.

Signed-off-by: Konstantin Kharlamov <hi-an...@yandex.ru>
---
 src/gallium/state_trackers/nine/nine_pipe.h   |  2 +-
 src/gallium/state_trackers/nine/nine_shader.c | 10 +++++-----
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/gallium/state_trackers/nine/nine_pipe.h 
b/src/gallium/state_trackers/nine/nine_pipe.h
index 6bd4a0c897..c8fef62827 100644
--- a/src/gallium/state_trackers/nine/nine_pipe.h
+++ b/src/gallium/state_trackers/nine/nine_pipe.h
@@ -201,7 +201,7 @@ compressed_format( D3DFORMAT fmt )
 static inline boolean
 depth_stencil_format( D3DFORMAT fmt )
 {
-    static D3DFORMAT allowed[] = {
+    static const D3DFORMAT allowed[] = {
         D3DFMT_D16_LOCKABLE,
         D3DFMT_D32,
         D3DFMT_D15S1,
diff --git a/src/gallium/state_trackers/nine/nine_shader.c 
b/src/gallium/state_trackers/nine/nine_shader.c
index cc667ebfbc..42f0566083 100644
--- a/src/gallium/state_trackers/nine/nine_shader.c
+++ b/src/gallium/state_trackers/nine/nine_shader.c
@@ -378,7 +378,7 @@ struct sm1_instruction
     struct sm1_src_param dst_rel[1];
     struct sm1_dst_param dst[1];
 
-    struct sm1_op_info *info;
+    const struct sm1_op_info *info;
 };
 
 static void
@@ -2901,7 +2901,7 @@ DECL_SPECIAL(COMMENT)
 #define _OPI(o,t,vv1,vv2,pv1,pv2,d,s,h) \
     { D3DSIO_##o, TGSI_OPCODE_##t, { vv1, vv2 }, { pv1, pv2, }, d, s, h }
 
-struct sm1_op_info inst_table[] =
+static const struct sm1_op_info inst_table[] =
 {
     _OPI(NOP, NOP, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, SPECIAL(NOP)), /* 0 */
     _OPI(MOV, MOV, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL),
@@ -3008,10 +3008,10 @@ struct sm1_op_info inst_table[] =
     _OPI(BREAKP, BRK,  V(0,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(BREAKP))
 };
 
-struct sm1_op_info inst_phase =
+static const struct sm1_op_info inst_phase =
     _OPI(PHASE, NOP, V(0,0), V(0,0), V(1,4), V(1,4), 0, 0, SPECIAL(PHASE));
 
-struct sm1_op_info inst_comment =
+static const struct sm1_op_info inst_comment =
     _OPI(COMMENT, NOP, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, SPECIAL(COMMENT));
 
 static void
@@ -3279,7 +3279,7 @@ sm1_parse_instruction(struct shader_translator *tx)
     struct sm1_instruction *insn = &tx->insn;
     HRESULT hr;
     DWORD tok;
-    struct sm1_op_info *info = NULL;
+    const struct sm1_op_info *info = NULL;
     unsigned i;
 
     sm1_parse_comments(tx, TRUE);
-- 
2.15.1

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