On 01/16/2018 11:12 AM, Ian Romanick wrote:
On 01/15/2018 11:23 AM, Brian Paul wrote:
On 01/12/2018 03:56 PM, Ian Romanick wrote:
From: Ian Romanick <ian.d.roman...@intel.com>

With the exception of NVIDIA hardware, these are is the values that all
hardware and Gallium want.  The remapping is currently implemented in at
least 6 places.  This starts the process of consolidating to a single
place.

Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
---
   src/mesa/main/blend.c  | 22 ++++++++++++++++++++++
   src/mesa/main/mtypes.h | 29 +++++++++++++++++++++++++++++
   2 files changed, 51 insertions(+)

diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 01721ab..f47b102 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -849,6 +849,26 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
      }
   }
   +static const enum color_logic_ops color_logicop_mapping[16] = {
+   COLOR_LOGICOP_CLEAR,
+   COLOR_LOGICOP_AND,
+   COLOR_LOGICOP_AND_REVERSE,
+   COLOR_LOGICOP_COPY,
+   COLOR_LOGICOP_AND_INVERTED,
+   COLOR_LOGICOP_NOOP,
+   COLOR_LOGICOP_XOR,
+   COLOR_LOGICOP_OR,
+   COLOR_LOGICOP_NOR,
+   COLOR_LOGICOP_EQUIV,
+   COLOR_LOGICOP_INVERT,
+   COLOR_LOGICOP_OR_REVERSE,
+   COLOR_LOGICOP_COPY_INVERTED,
+   COLOR_LOGICOP_OR_INVERTED,
+   COLOR_LOGICOP_NAND,
+   COLOR_LOGICOP_SET
+};
+
+#define GLenum_to_color_logicop(x) color_logicop_mapping[x & 0x0f]
     static ALWAYS_INLINE void
   logic_op(struct gl_context *ctx, GLenum opcode, bool no_error)
@@ -884,6 +904,7 @@ logic_op(struct gl_context *ctx, GLenum opcode,
bool no_error)
      FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
      ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
      ctx->Color.LogicOp = opcode;
+   ctx->Color._LogicOp = GLenum_to_color_logicop(opcode);
        if (ctx->Driver.LogicOpcode)
         ctx->Driver.LogicOpcode(ctx, opcode);
@@ -1189,6 +1210,7 @@ void _mesa_init_color( struct gl_context * ctx )
      ctx->Color.IndexLogicOpEnabled = GL_FALSE;
      ctx->Color.ColorLogicOpEnabled = GL_FALSE;
      ctx->Color.LogicOp = GL_COPY;
+   ctx->Color._LogicOp = COLOR_LOGICOP_COPY;
      ctx->Color.DitherFlag = GL_TRUE;
        /* GL_FRONT is not possible on GLES. Instead GL_BACK will
render to either
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 226eb94..2fbfd27 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -418,6 +418,34 @@ union gl_color_union
      GLuint ui[4];
   };
   +/**
+ * Remapped color logical operations
+ *
+ * With the exception of NVIDIA hardware, which consumes the OpenGL
enumerants
+ * directly, everything wants this mapping of color logical operations.
+ *
+ * Fun fact: These values are just the bit-reverse of the low-nibble
of the GL
+ * enumerant values (i.e., `GL_NOOP & 0x0f` is `b0101' while
+ * \c COLOR_LOGICOP_NOOP is `b1010`).
+ */
+enum PACKED color_logic_ops {

A name such as gl_logicop_mode would be more in line with other mesa
enum types.

I thought about that, but I thought the "gl_" prefix could cause some
confusion since these are the "not GL" enums.  I can change it if you like.

I'd prefer you change it. If you look around, we have lots of other enums like that (ex: gl_fog_mode, gl_tex_env_mode, gl_tex_env_source, gl_vert_attrib, gl_varying_slot, etc). Maybe they should all be "mesa_foo" but it is what it is.

Thanks.

-Brian


+   COLOR_LOGICOP_CLEAR = 0,
+   COLOR_LOGICOP_NOR = 1,
+   COLOR_LOGICOP_AND_INVERTED = 2,
+   COLOR_LOGICOP_COPY_INVERTED = 3,
+   COLOR_LOGICOP_AND_REVERSE = 4,
+   COLOR_LOGICOP_INVERT = 5,
+   COLOR_LOGICOP_XOR = 6,
+   COLOR_LOGICOP_NAND = 7,
+   COLOR_LOGICOP_AND = 8,
+   COLOR_LOGICOP_EQUIV = 9,
+   COLOR_LOGICOP_NOOP = 10,
+   COLOR_LOGICOP_OR_INVERTED = 11,
+   COLOR_LOGICOP_COPY = 12,
+   COLOR_LOGICOP_OR_REVERSE = 13,
+   COLOR_LOGICOP_OR = 14,
+   COLOR_LOGICOP_SET = 15
+};
     /**
    * Color buffer attribute group (GL_COLOR_BUFFER_BIT).
@@ -493,6 +521,7 @@ struct gl_colorbuffer_attrib
      GLboolean IndexLogicOpEnabled;    /**< Color index logic op
enabled flag */
      GLboolean ColorLogicOpEnabled;    /**< RGBA logic op enabled flag */
      GLenum LogicOp;            /**< Logic operator */
+   enum color_logic_ops _LogicOp;
        /*@}*/

For patches 1,3,4, Reviewed-by: Brian Paul <bri...@vmware.com>



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