Signed-off-by: Christian König <deathsim...@vodafone.de> --- src/gallium/auxiliary/vl/vl_decoder.c | 4 +- src/gallium/auxiliary/vl/vl_defines.h | 8 ++-- src/gallium/auxiliary/vl/vl_idct.c | 34 +++++++++++----------- src/gallium/auxiliary/vl/vl_mc.c | 20 ++++++------ src/gallium/auxiliary/vl/vl_mpeg12_decoder.c | 18 ++++++------ src/gallium/auxiliary/vl/vl_video_buffer.c | 4 +- src/gallium/auxiliary/vl/vl_zscan.c | 41 +++++++++++++------------ 7 files changed, 65 insertions(+), 64 deletions(-)
diff --git a/src/gallium/auxiliary/vl/vl_decoder.c b/src/gallium/auxiliary/vl/vl_decoder.c index a88347f..d6909cb 100644 --- a/src/gallium/auxiliary/vl/vl_decoder.c +++ b/src/gallium/auxiliary/vl/vl_decoder.c @@ -65,8 +65,8 @@ vl_create_decoder(struct pipe_context *pipe, PIPE_VIDEO_CAP_NPOT_TEXTURES ); - buffer_width = pot_buffers ? util_next_power_of_two(width) : align(width, MACROBLOCK_WIDTH); - buffer_height = pot_buffers ? util_next_power_of_two(height) : align(height, MACROBLOCK_HEIGHT); + buffer_width = pot_buffers ? util_next_power_of_two(width) : align(width, VL_MACROBLOCK_WIDTH); + buffer_height = pot_buffers ? util_next_power_of_two(height) : align(height, VL_MACROBLOCK_HEIGHT); switch (u_reduce_video_profile(profile)) { case PIPE_VIDEO_CODEC_MPEG12: diff --git a/src/gallium/auxiliary/vl/vl_defines.h b/src/gallium/auxiliary/vl/vl_defines.h index 7568db0..c53d15c 100644 --- a/src/gallium/auxiliary/vl/vl_defines.h +++ b/src/gallium/auxiliary/vl/vl_defines.h @@ -29,11 +29,11 @@ #define vl_defines_h /* constants usually used with all known codecs */ -#define MACROBLOCK_WIDTH 16 -#define MACROBLOCK_HEIGHT 16 +#define VL_MACROBLOCK_WIDTH 16 +#define VL_MACROBLOCK_HEIGHT 16 -#define BLOCK_WIDTH 8 -#define BLOCK_HEIGHT 8 +#define VL_BLOCK_WIDTH 8 +#define VL_BLOCK_HEIGHT 8 #define VL_MAX_PLANES 3 #define VL_MAX_REF_FRAMES 2 diff --git a/src/gallium/auxiliary/vl/vl_idct.c b/src/gallium/auxiliary/vl/vl_idct.c index 1166de0..18697d3 100644 --- a/src/gallium/auxiliary/vl/vl_idct.c +++ b/src/gallium/auxiliary/vl/vl_idct.c @@ -162,9 +162,9 @@ create_mismatch_vert_shader(struct vl_idct *idct) o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); /* - * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height) + * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height) * - * t_vpos = vpos + 7 / BLOCK_WIDTH + * t_vpos = vpos + 7 / VL_BLOCK_WIDTH * o_vpos.xy = t_vpos * scale * * o_addr = calc_addr(...) @@ -172,8 +172,8 @@ create_mismatch_vert_shader(struct vl_idct *idct) */ scale = ureg_imm2f(shader, - (float)BLOCK_WIDTH / idct->buffer_width, - (float)BLOCK_HEIGHT / idct->buffer_height); + (float)VL_BLOCK_WIDTH / idct->buffer_width, + (float)VL_BLOCK_HEIGHT / idct->buffer_height); ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale); ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); @@ -283,7 +283,7 @@ create_stage1_vert_shader(struct vl_idct *idct) o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1); /* - * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height) + * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height) * * t_vpos = vpos + vrect * o_vpos.xy = t_vpos * scale @@ -295,8 +295,8 @@ create_stage1_vert_shader(struct vl_idct *idct) */ scale = ureg_imm2f(shader, - (float)BLOCK_WIDTH / idct->buffer_width, - (float)BLOCK_HEIGHT / idct->buffer_height); + (float)VL_BLOCK_WIDTH / idct->buffer_width, + (float)VL_BLOCK_HEIGHT / idct->buffer_height); ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect); ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale); @@ -307,7 +307,7 @@ create_stage1_vert_shader(struct vl_idct *idct) ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4); - calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4); + calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4); ureg_release_temporary(shader, t_tex); ureg_release_temporary(shader, t_start); @@ -366,7 +366,7 @@ create_stage1_frag_shader(struct vl_idct *idct) for (i = 0; i < idct->nr_of_render_targets; ++i) { struct ureg_src s_addr[2]; - increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT); + increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT); s_addr[0] = ureg_src(r[0]); s_addr[1] = ureg_src(r[1]); @@ -414,15 +414,15 @@ vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1); scale = ureg_imm2f(shader, - (float)BLOCK_WIDTH / idct->buffer_width, - (float)BLOCK_HEIGHT / idct->buffer_height); + (float)VL_BLOCK_WIDTH / idct->buffer_width, + (float)VL_BLOCK_HEIGHT / idct->buffer_height); ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z), ureg_scalar(vrect, TGSI_SWIZZLE_X), - ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets)); + ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets)); ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); - calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4); + calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4); calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4); ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex)); @@ -690,8 +690,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale) struct pipe_box rect = { 0, 0, 0, - BLOCK_WIDTH / 4, - BLOCK_HEIGHT, + VL_BLOCK_WIDTH / 4, + VL_BLOCK_HEIGHT, 1 }; @@ -728,8 +728,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale) if (!f) goto error_map; - for(i = 0; i < BLOCK_HEIGHT; ++i) - for(j = 0; j < BLOCK_WIDTH; ++j) + for(i = 0; i < VL_BLOCK_HEIGHT; ++i) + for(j = 0; j < VL_BLOCK_WIDTH; ++j) // transpose and scale f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale; diff --git a/src/gallium/auxiliary/vl/vl_mc.c b/src/gallium/auxiliary/vl/vl_mc.c index 976b526..e3cd0c0 100644 --- a/src/gallium/auxiliary/vl/vl_mc.c +++ b/src/gallium/auxiliary/vl/vl_mc.c @@ -64,7 +64,7 @@ calc_position(struct vl_mc *r, struct ureg_program *shader, struct ureg_src bloc o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); /* - * block_scale = (MACROBLOCK_WIDTH, MACROBLOCK_HEIGHT) / (dst.width, dst.height) + * block_scale = (VL_MACROBLOCK_WIDTH, VL_MACROBLOCK_HEIGHT) / (dst.width, dst.height) * * t_vpos = (vpos + vrect) * block_scale * o_vpos.xy = t_vpos @@ -116,8 +116,8 @@ create_ref_vert_shader(struct vl_mc *r) vmv[1] = ureg_DECL_vs_input(shader, VS_I_MV_BOTTOM); t_vpos = calc_position(r, shader, ureg_imm2f(shader, - (float)MACROBLOCK_WIDTH / r->buffer_width, - (float)MACROBLOCK_HEIGHT / r->buffer_height) + (float)VL_MACROBLOCK_WIDTH / r->buffer_width, + (float)VL_MACROBLOCK_HEIGHT / r->buffer_height) ); o_vmv[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP); @@ -157,7 +157,7 @@ create_ref_frag_shader(struct vl_mc *r) { const float y_scale = r->buffer_height / 2 * - r->macroblock_size / MACROBLOCK_HEIGHT; + r->macroblock_size / VL_MACROBLOCK_HEIGHT; struct ureg_program *shader; struct ureg_src tc[2], sampler; @@ -231,8 +231,8 @@ create_ycbcr_vert_shader(struct vl_mc *r, vl_mc_ycbcr_vert_shader vs_callback, v struct ureg_dst o_vpos, o_flags; struct vertex2f scale = { - (float)BLOCK_WIDTH / r->buffer_width * MACROBLOCK_WIDTH / r->macroblock_size, - (float)BLOCK_HEIGHT / r->buffer_height * MACROBLOCK_HEIGHT / r->macroblock_size + (float)VL_BLOCK_WIDTH / r->buffer_width * VL_MACROBLOCK_WIDTH / r->macroblock_size, + (float)VL_BLOCK_HEIGHT / r->buffer_height * VL_MACROBLOCK_HEIGHT / r->macroblock_size }; unsigned label; @@ -271,7 +271,7 @@ create_ycbcr_vert_shader(struct vl_mc *r, vl_mc_ycbcr_vert_shader vs_callback, v ureg_scalar(vpos, TGSI_SWIZZLE_Z), ureg_imm1f(shader, 0.5f)); ureg_MOV(shader, ureg_writemask(o_flags, TGSI_WRITEMASK_W), ureg_imm1f(shader, -1.0f)); - if (r->macroblock_size == MACROBLOCK_HEIGHT) { //TODO + if (r->macroblock_size == VL_MACROBLOCK_HEIGHT) { //TODO ureg_IF(shader, ureg_scalar(vpos, TGSI_SWIZZLE_W), &label); ureg_CMP(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_XY), @@ -427,7 +427,7 @@ init_pipe_state(struct vl_mc *r) /*rs_state.sprite_coord_enable */ rs_state.sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT; rs_state.point_quad_rasterization = true; - rs_state.point_size = BLOCK_WIDTH; + rs_state.point_size = VL_BLOCK_WIDTH; rs_state.gl_rasterization_rules = true; rs_state.depth_clip = 1; r->rs_state = r->pipe->create_rasterizer_state(r->pipe, &rs_state); @@ -616,8 +616,8 @@ vl_mc_render_ref(struct vl_mc *renderer, struct vl_mc_buffer *buffer, struct pip renderer->pipe->bind_fragment_sampler_states(renderer->pipe, 1, &renderer->sampler_ref); util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, 0, - renderer->buffer_width / MACROBLOCK_WIDTH * - renderer->buffer_height / MACROBLOCK_HEIGHT); + renderer->buffer_width / VL_MACROBLOCK_WIDTH * + renderer->buffer_height / VL_MACROBLOCK_HEIGHT); buffer->surface_cleared = true; } diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c b/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c index dae063e..96e1c84 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c @@ -96,7 +96,7 @@ init_zscan_buffer(struct vl_mpeg12_decoder *dec, struct vl_mpeg12_buffer *buffer memset(&res_tmpl, 0, sizeof(res_tmpl)); res_tmpl.target = PIPE_TEXTURE_2D; res_tmpl.format = dec->zscan_source_format; - res_tmpl.width0 = dec->blocks_per_line * BLOCK_WIDTH * BLOCK_HEIGHT; + res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; res_tmpl.height0 = align(dec->num_blocks, dec->blocks_per_line) / dec->blocks_per_line; res_tmpl.depth0 = 1; res_tmpl.array_size = 1; @@ -463,8 +463,8 @@ vl_mpeg12_get_decode_buffer(struct vl_mpeg12_decoder *dec, struct pipe_video_buf return NULL; if (!vl_vb_init(&buffer->vertex_stream, dec->base.context, - dec->base.width / MACROBLOCK_WIDTH, - dec->base.height / MACROBLOCK_HEIGHT)) + dec->base.width / VL_MACROBLOCK_WIDTH, + dec->base.height / VL_MACROBLOCK_HEIGHT)) goto error_vertex_buffer; if (!init_mc_buffer(dec, buffer)) @@ -1026,7 +1026,7 @@ vl_create_mpeg12_decoder(struct pipe_context *context, unsigned width, unsigned height, unsigned max_references, bool expect_chunked_decode) { - const unsigned block_size_pixels = BLOCK_WIDTH * BLOCK_HEIGHT; + const unsigned block_size_pixels = VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; const struct format_config *format_config; struct vl_mpeg12_decoder *dec; @@ -1054,7 +1054,7 @@ vl_create_mpeg12_decoder(struct pipe_context *context, dec->blocks_per_line = MAX2(util_next_power_of_two(dec->base.width) / block_size_pixels, 4); dec->num_blocks = (dec->base.width * dec->base.height) / block_size_pixels; - dec->width_in_macroblocks = align(dec->base.width, MACROBLOCK_WIDTH) / MACROBLOCK_WIDTH; + dec->width_in_macroblocks = align(dec->base.width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; dec->expect_chunked_decode = expect_chunked_decode; /* TODO: Implement 422, 444 */ @@ -1077,8 +1077,8 @@ vl_create_mpeg12_decoder(struct pipe_context *context, dec->quads = vl_vb_upload_quads(dec->base.context); dec->pos = vl_vb_upload_pos( dec->base.context, - dec->base.width / MACROBLOCK_WIDTH, - dec->base.height / MACROBLOCK_HEIGHT + dec->base.width / VL_MACROBLOCK_WIDTH, + dec->base.height / VL_MACROBLOCK_HEIGHT ); dec->ves_ycbcr = vl_vb_get_ves_ycbcr(dec->base.context); @@ -1120,13 +1120,13 @@ vl_create_mpeg12_decoder(struct pipe_context *context, } if (!vl_mc_init(&dec->mc_y, dec->base.context, dec->base.width, dec->base.height, - MACROBLOCK_HEIGHT, format_config->mc_scale, + VL_MACROBLOCK_HEIGHT, format_config->mc_scale, mc_vert_shader_callback, mc_frag_shader_callback, dec)) goto error_mc_y; // TODO if (!vl_mc_init(&dec->mc_c, dec->base.context, dec->base.width, dec->base.height, - BLOCK_HEIGHT, format_config->mc_scale, + VL_BLOCK_HEIGHT, format_config->mc_scale, mc_vert_shader_callback, mc_frag_shader_callback, dec)) goto error_mc_c; diff --git a/src/gallium/auxiliary/vl/vl_video_buffer.c b/src/gallium/auxiliary/vl/vl_video_buffer.c index f7134a5..fdda590 100644 --- a/src/gallium/auxiliary/vl/vl_video_buffer.c +++ b/src/gallium/auxiliary/vl/vl_video_buffer.c @@ -346,9 +346,9 @@ vl_video_buffer_create(struct pipe_context *pipe, templat = *tmpl; templat.width = pot_buffers ? util_next_power_of_two(tmpl->width) - : align(tmpl->width, MACROBLOCK_WIDTH); + : align(tmpl->width, VL_MACROBLOCK_WIDTH); templat.height = pot_buffers ? util_next_power_of_two(tmpl->height) - : align(tmpl->height, MACROBLOCK_HEIGHT); + : align(tmpl->height, VL_MACROBLOCK_HEIGHT); if (tmpl->interlaced) templat.height /= 2; diff --git a/src/gallium/auxiliary/vl/vl_zscan.c b/src/gallium/auxiliary/vl/vl_zscan.c index 6ff4056..762ab3f 100644 --- a/src/gallium/auxiliary/vl/vl_zscan.c +++ b/src/gallium/auxiliary/vl/vl_zscan.c @@ -109,8 +109,8 @@ create_vert_shader(struct vl_zscan *zscan) o_vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_dst)); scale = ureg_imm2f(shader, - (float)BLOCK_WIDTH / zscan->buffer_width, - (float)BLOCK_HEIGHT / zscan->buffer_height); + (float)VL_BLOCK_WIDTH / zscan->buffer_width, + (float)VL_BLOCK_HEIGHT / zscan->buffer_height); vrect = ureg_DECL_vs_input(shader, VS_I_RECT); vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); @@ -147,7 +147,8 @@ create_vert_shader(struct vl_zscan *zscan) for (i = 0; i < zscan->num_channels; ++i) { ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), - ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * BLOCK_WIDTH) * (i - (signed)zscan->num_channels / 2))); + ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH) + * (i - (signed)zscan->num_channels / 2))); ureg_MAD(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_X), vrect, ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp)); @@ -343,7 +344,7 @@ cleanup_state(struct vl_zscan *zscan) struct pipe_sampler_view * vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line) { - const unsigned total_size = blocks_per_line * BLOCK_WIDTH * BLOCK_HEIGHT; + const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; int patched_layout[64]; @@ -356,8 +357,8 @@ vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks struct pipe_box rect = { 0, 0, 0, - BLOCK_WIDTH * blocks_per_line, - BLOCK_HEIGHT, + VL_BLOCK_WIDTH * blocks_per_line, + VL_BLOCK_HEIGHT, 1 }; @@ -369,8 +370,8 @@ vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks memset(&res_tmpl, 0, sizeof(res_tmpl)); res_tmpl.target = PIPE_TEXTURE_2D; res_tmpl.format = PIPE_FORMAT_R32_FLOAT; - res_tmpl.width0 = BLOCK_WIDTH * blocks_per_line; - res_tmpl.height0 = BLOCK_HEIGHT; + res_tmpl.width0 = VL_BLOCK_WIDTH * blocks_per_line; + res_tmpl.height0 = VL_BLOCK_HEIGHT; res_tmpl.depth0 = 1; res_tmpl.array_size = 1; res_tmpl.usage = PIPE_USAGE_IMMUTABLE; @@ -396,14 +397,14 @@ vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks goto error_map; for (i = 0; i < blocks_per_line; ++i) - for (y = 0; y < BLOCK_HEIGHT; ++y) - for (x = 0; x < BLOCK_WIDTH; ++x) { - float addr = patched_layout[x + y * BLOCK_WIDTH] + - i * BLOCK_WIDTH * BLOCK_HEIGHT; + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + for (x = 0; x < VL_BLOCK_WIDTH; ++x) { + float addr = patched_layout[x + y * VL_BLOCK_WIDTH] + + i * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; addr /= total_size; - f[i * BLOCK_WIDTH + y * pitch + x] = addr; + f[i * VL_BLOCK_WIDTH + y * pitch + x] = addr; } pipe->transfer_unmap(pipe, buf_transfer); @@ -493,8 +494,8 @@ vl_zscan_init_buffer(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer, memset(&res_tmpl, 0, sizeof(res_tmpl)); res_tmpl.target = PIPE_TEXTURE_3D; res_tmpl.format = PIPE_FORMAT_R8_UNORM; - res_tmpl.width0 = BLOCK_WIDTH * zscan->blocks_per_line; - res_tmpl.height0 = BLOCK_HEIGHT; + res_tmpl.width0 = VL_BLOCK_WIDTH * zscan->blocks_per_line; + res_tmpl.height0 = VL_BLOCK_HEIGHT; res_tmpl.depth0 = 2; res_tmpl.array_size = 1; res_tmpl.usage = PIPE_USAGE_IMMUTABLE; @@ -547,8 +548,8 @@ vl_zscan_upload_quant(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer, struct pipe_box rect = { 0, 0, intra ? 1 : 0, - BLOCK_WIDTH, - BLOCK_HEIGHT, + VL_BLOCK_WIDTH, + VL_BLOCK_HEIGHT, 1 }; @@ -575,9 +576,9 @@ vl_zscan_upload_quant(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer, goto error_map; for (i = 0; i < zscan->blocks_per_line; ++i) - for (y = 0; y < BLOCK_HEIGHT; ++y) - for (x = 0; x < BLOCK_WIDTH; ++x) - data[i * BLOCK_WIDTH + y * pitch + x] = matrix[x + y * BLOCK_WIDTH]; + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + for (x = 0; x < VL_BLOCK_WIDTH; ++x) + data[i * VL_BLOCK_WIDTH + y * pitch + x] = matrix[x + y * VL_BLOCK_WIDTH]; pipe->transfer_unmap(pipe, buf_transfer); -- 1.7.5.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev