The compiler doesn't figure out that we only get result == VK_SUCCESS if
set got initialized.

Cc: Dave Airlie <airl...@redhat.com>
---
 src/amd/vulkan/radv_descriptor_set.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_descriptor_set.c 
b/src/amd/vulkan/radv_descriptor_set.c
index bbabfa9b2755..056a5644dfa0 100644
--- a/src/amd/vulkan/radv_descriptor_set.c
+++ b/src/amd/vulkan/radv_descriptor_set.c
@@ -518,7 +518,7 @@ VkResult radv_AllocateDescriptorSets(
 
        VkResult result = VK_SUCCESS;
        uint32_t i;
-       struct radv_descriptor_set *set;
+       struct radv_descriptor_set *set = NULL;
 
        /* allocate a set of buffers for each shader to contain descriptors */
        for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) {
-- 
2.15.0

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