Same fix was sent by Jason earlier :) See:

https://lists.freedesktop.org/archives/mesa-dev/2018-February/185446.html

On 14.02.2018 15:37, Andriy Khulap wrote:
Fixes: db5f4221696a
        (i965: fix tessellation regressions with gl_state_index16)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105088
Signed-off-by: Andriy Khulap <andriy.khu...@globallogic.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkopl...@globallogic.com>
---
  src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp | 3 ++-
  1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp 
b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
index 10a4ff40e5..69da83ad36 100644
--- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
+++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
@@ -254,7 +254,8 @@ brw_nir_lower_patch_vertices_in_to_uniform(nir_shader *nir)
        gl_state_index16 tokens[STATE_LENGTH] = {
           STATE_INTERNAL,
           nir->info.stage == MESA_SHADER_TESS_CTRL ?
-            STATE_TCS_PATCH_VERTICES_IN : STATE_TES_PATCH_VERTICES_IN,
+            (gl_state_index16)STATE_TCS_PATCH_VERTICES_IN :
+            (gl_state_index16)STATE_TES_PATCH_VERTICES_IN,
        };
        var->num_state_slots = 1;
        var->state_slots =

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