https://bugs.freedesktop.org/show_bug.cgi?id=105139
Bug ID: 105139
Summary: Assertion in Dying Light
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev@lists.freedesktop.org
Reporter: nota...@gmail.com
QA Contact: mesa-dev@lists.freedesktop.org
Dying Light triggers an assertion when switching from fullscreen to windowed
mode:
DyingLightGame: state_tracker/st_atom_framebuffer.c:201:
st_update_framebuffer_state: Assertion `!framebuffer.cbufs[i] ||
framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET' failed.
(gdb) p i
$1 = 0
(gdb) p framebuffer.nr_cbufs
$2 = 1 '\001'
(gdb) p framebuffer.cbufs[i]
$3 = (struct pipe_surface *) 0x1a132450
(gdb) p framebuffer.cbufs[i]->texture->bind
$4 = 9
The assert wants PIPE_BIND_RENDER_TARGET but
PIPE_BIND_DEPTH_STENCIL|PIPE_BIND_SAMPLER_VIEW is set.
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