On 27/02/18 19:53, Jason Ekstrand wrote: > On Tue, Feb 27, 2018 at 5:27 AM, Jose Maria Casanova Crespo > <jmcasan...@igalia.com <mailto:jmcasan...@igalia.com>> wrote: > > The surfaces that backup the GPU buffers have a boundary check that > considers that access to partial dwords are considered out-of-bounds. > For example, buffers with 1,3 16-bit elements has size 2 or 6 and the > last two bytes would always be read as 0 or its writting ignored. > > The introduction of 16-bit types implies that we need to align the size > to 4-bytew multiples so that partial dwords could be read/written. > Adding an inconditional +2 size to buffers not being multiple of 2 > solves this issue for the general cases of UBO or SSBO. > > But, when unsized arrays of 16-bit elements are used it is not possible > to know if the size was padded or not. To solve this issue the > implementation calculates the needed size of the buffer surfaces, > as suggested by Jason: > > surface_size = isl_align(buffer_size, 4) + > (isl_align(buffer_size, 4) - buffer_size) > > So when we calculate backwards the buffer_size in the backend we > update the resinfo return value with: > > buffer_size = (surface_size & ~3) - (surface_size & 3) > > It is also exposed this buffer requirements when robust buffer access > is enabled so these buffer sizes recommend being multiple of 4. > > v2: (Jason Ekstrand) > Move padding logic fron anv to isl_surface_state > Move calculus of original size from spirv to driver backend > v3: (Jason Ekstrand) > Rename some variables and use a similar expresion when calculating > padding than when obtaining the original buffer size. > Avoid use of unnecesary component call at brw_fs_nir. > > Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net > <mailto:ja...@jlekstrand.net>> > --- > src/intel/compiler/brw_fs_nir.cpp | 27 ++++++++++++++++++++++++++- > src/intel/isl/isl_surface_state.c | 22 +++++++++++++++++++++- > src/intel/vulkan/anv_device.c | 11 +++++++++++ > 3 files changed, 58 insertions(+), 2 deletions(-) > > diff --git a/src/intel/compiler/brw_fs_nir.cpp > b/src/intel/compiler/brw_fs_nir.cpp > index 8efec34cc9d..4aa411d149f 100644 > --- a/src/intel/compiler/brw_fs_nir.cpp > +++ b/src/intel/compiler/brw_fs_nir.cpp > @@ -4290,7 +4290,32 @@ fs_visitor::nir_emit_intrinsic(const > fs_builder &bld, nir_intrinsic_instr *instr > inst->mlen = 1; > inst->size_written = 4 * REG_SIZE; > > - bld.MOV(retype(dest, ret_payload.type), > component(ret_payload, 0)); > + /* SKL PRM, vol07, 3D Media GPGPU Engine, Bounds Checking and > Faulting: > + * > + * "Out-of-bounds checking is always performed at a DWord > granularity. If > + * any part of the DWord is out-of-bounds then the whole DWord is > + * considered out-of-bounds." > + * > + * This implies that types with size smaller than 4-bytes > need to be > + * padded if they don't complete the last dword of the > buffer. But as we > + * need to maintain the original size we need to reverse the > padding > + * calculation to return the correct size to know the number > of elements > + * of an unsized array. As we stored in the last two bits of > the size of > + * the buffer the needed padding we calculate here: > + * > + * buffer_size = resinfo_size & ~3 - resinfo_size & 3 > > > Mind putting both calculations in this comment like you do in the one below?
Locally changed as: * .... As we stored in the last two bits of the surface * size the needed padding for the buffer, we calculate here the * original buffer_size reversing the surface_size calculation: * * surface_size = isl_align(buffer_size, 4) + * (isl_align(buffer_size) - buffer_size) * * buffer_size = surface_size & ~3 - surface_size & 3 I used the same names as in isl comment, so surface_size instead of resinfo_size. > rb still applies Thanks. > + */ > + > + fs_reg size_aligned4 = ubld.vgrf(BRW_REGISTER_TYPE_UD); > + fs_reg size_padding = ubld.vgrf(BRW_REGISTER_TYPE_UD); > + fs_reg buffer_size = ubld.vgrf(BRW_REGISTER_TYPE_UD); > + > + ubld.AND(size_padding, ret_payload, brw_imm_ud(3)); > + ubld.AND(size_aligned4, ret_payload, brw_imm_ud(~3)); > + ubld.ADD(buffer_size, size_aligned4, negate(size_padding)); > + > + bld.MOV(retype(dest, ret_payload.type), > component(buffer_size, 0)); > + > brw_mark_surface_used(prog_data, index); > break; > } > diff --git a/src/intel/isl/isl_surface_state.c > b/src/intel/isl/isl_surface_state.c > index bfb27fa4a44..c205b3d2c0b 100644 > --- a/src/intel/isl/isl_surface_state.c > +++ b/src/intel/isl/isl_surface_state.c > @@ -673,7 +673,27 @@ void > isl_genX(buffer_fill_state_s)(void *state, > const struct > isl_buffer_fill_state_info *restrict info) > { > - uint32_t num_elements = info->size / info->stride; > + uint64_t buffer_size = info->size; > + > + /* Uniform and Storage buffers need to have surface size not > less that the > + * aligned 32-bit size of the buffer. To calculate the array > lenght on > + * unsized arrays in StorageBuffer the last 2 bits store the > padding size > + * added to the surface, so we can calculate latter the original > buffer > + * size to know the number of elements. > + * > + * surface_size = isl_align(buffer_size, 4) + > + * (isl_align(buffer_size) - buffer_size) > + * > + * buffer_size = (surface_size & ~3) - (surface_size & 3) > + */ > + if (info->format == ISL_FORMAT_RAW || > + info->stride < isl_format_get_layout(info->format)->bpb / 8) { > + assert(info->stride == 1); > + uint64_t aligned_size = isl_align(buffer_size, 4); > + buffer_size = aligned_size + (aligned_size - buffer_size); > + } > + > + uint32_t num_elements = buffer_size / info->stride; > > if (GEN_GEN >= 7) { > /* From the IVB PRM, SURFACE_STATE::Height, > diff --git a/src/intel/vulkan/anv_device.c > b/src/intel/vulkan/anv_device.c > index a83b7a39f6a..cedeed56219 100644 > --- a/src/intel/vulkan/anv_device.c > +++ b/src/intel/vulkan/anv_device.c > @@ -2103,6 +2103,17 @@ void anv_GetBufferMemoryRequirements( > > pMemoryRequirements->size = buffer->size; > pMemoryRequirements->alignment = alignment; > + > + /* Storage and Uniform buffers should have their size aligned to > + * 32-bits to avoid boundary checks when last DWord is not complete. > + * This would ensure that not internal padding would be needed for > + * 16-bit types. > + */ > + if (device->robust_buffer_access && > + (buffer->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT || > + buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)) > + pMemoryRequirements->size = align_u64(buffer->size, 4); > + > pMemoryRequirements->memoryTypeBits = memory_types; > } > > -- > 2.14.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org <mailto:mesa-dev@lists.freedesktop.org> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > <https://lists.freedesktop.org/mailman/listinfo/mesa-dev> > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev