I needed it in ir3, since nir->ir3 is .c code, and I need it to map load_param offset to offset in constant registers. Sorry, I didn't think the ir3 patches were interesting to others so I didn't include them in the patchset.
Tbh if we used uniforms to pass params, I might not need these in ir3 (but otoh if I were writing the pass to lower load_param to load_uniform I'd prefer to write it in .c ;-)) BR, -R On Wed, Feb 28, 2018 at 4:39 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > Looking through commit titles, I don't see any obvious place where this > would get used. > > On Wed, Feb 28, 2018 at 11:51 AM, Rob Clark <robdcl...@gmail.com> wrote: >> >> Signed-off-by: Rob Clark <robdcl...@gmail.com> >> --- >> src/compiler/nir_types.cpp | 12 ++++++++++++ >> src/compiler/nir_types.h | 4 ++++ >> 2 files changed, 16 insertions(+) >> >> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp >> index cbdd452dc81..0085a19248a 100644 >> --- a/src/compiler/nir_types.cpp >> +++ b/src/compiler/nir_types.cpp >> @@ -117,6 +117,18 @@ glsl_get_aoa_size(const struct glsl_type *type) >> return type->arrays_of_arrays_size(); >> } >> >> +unsigned >> +glsl_std430_size(const struct glsl_type *type, bool row_major) >> +{ >> + return type->std430_size(row_major); >> +} >> + >> +unsigned >> +glsl_std430_base_alignment(const struct glsl_type *type, bool row_major) >> +{ >> + return type->std430_base_alignment(row_major); >> +} >> + >> unsigned >> glsl_count_attribute_slots(const struct glsl_type *type, >> bool is_vertex_input) >> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h >> index e2dfd1ef5b7..5b5e09d137f 100644 >> --- a/src/compiler/nir_types.h >> +++ b/src/compiler/nir_types.h >> @@ -71,6 +71,10 @@ unsigned glsl_get_length(const struct glsl_type *type); >> >> unsigned glsl_get_aoa_size(const struct glsl_type *type); >> >> +unsigned glsl_std430_size(const struct glsl_type *type, bool row_major); >> + >> +unsigned glsl_std430_base_alignment(const struct glsl_type *type, bool >> row_major); >> + >> unsigned glsl_count_attribute_slots(const struct glsl_type *type, >> bool is_vertex_input); >> >> -- >> 2.14.3 >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev