On 03/08/2018 02:23 PM, Ilia Mirkin wrote:
> On Thu, Mar 8, 2018 at 5:22 PM, Ilia Mirkin <[email protected]> wrote:
>> On Thu, Mar 8, 2018 at 5:14 PM, Daniel Schürmann
>> <[email protected]> wrote:
>>> From: Dave Airlie <[email protected]>
>>>
>>> Signed-off-by: Dave Airlie <[email protected]>
>>> ---
>>>  src/compiler/shader_info.h        |  1 +
>>>  src/compiler/spirv/spirv_to_nir.c |  3 +++
>>>  src/compiler/spirv/vtn_amd.c      | 52 
>>> +++++++++++++++++++++++++++++++++++++++
>>>  src/compiler/spirv/vtn_private.h  |  2 ++
>>>  4 files changed, 58 insertions(+)
>>>
>>> diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
>>> index b1e200070f..01a3060352 100644
>>> --- a/src/compiler/shader_info.h
>>> +++ b/src/compiler/shader_info.h
>>> @@ -51,6 +51,7 @@ struct spirv_supported_capabilities {
>>>     bool subgroup_quad;
>>>     bool subgroup_shuffle;
>>>     bool subgroup_vote;
>>> +   bool AMD_shader_trinary_minmax;
> 
> Oh, and all the others are without the AMD/EXT/whatever prefix... not
> sure what people want the convention to be. But so far it should just
> be "shader_trinary_minmax".

I would think that trinary_minmax should be sufficient.
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