On Tue, Apr 10, 2018 at 5:10 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > On Tue, Apr 10, 2018 at 8:05 AM, Karol Herbst <kher...@redhat.com> wrote: >> >> v2: add both texture and sampler handles >> >> Signed-off-by: Karol Herbst <kher...@redhat.com> >> --- >> src/compiler/glsl/glsl_to_nir.cpp | 17 +++++++++++++++-- >> src/compiler/nir/nir.h | 2 ++ >> src/compiler/nir/nir_print.c | 6 ++++++ >> 3 files changed, 23 insertions(+), 2 deletions(-) >> >> diff --git a/src/compiler/glsl/glsl_to_nir.cpp >> b/src/compiler/glsl/glsl_to_nir.cpp >> index dbb58d82e8f..9f233637306 100644 >> --- a/src/compiler/glsl/glsl_to_nir.cpp >> +++ b/src/compiler/glsl/glsl_to_nir.cpp >> @@ -1971,6 +1971,8 @@ nir_visitor::visit(ir_texture *ir) >> { >> unsigned num_srcs; >> nir_texop op; >> + bool bindless = >> ir->sampler->variable_referenced()->contains_bindless(); > > > What happens if I have a uniform struct containing both a regular sampler > and a bindless sampler? I think this should be possible. >
well currently mesa just fails to compile, but even if it would I don't see a way how we know with a ir_dereference if we reference a bindless or bound sampler. The glsl_type doesn't tell us either and maybe it makes sense to add a is_bindless method to glsl_type so that we can use it in places like here? ir->sampler->type gives me the sampler type, but lacks the information if it is bindless or not. Any thoughts? >> >> + >> switch (ir->op) { >> case ir_tex: >> op = nir_texop_tex; >> @@ -2044,6 +2046,8 @@ nir_visitor::visit(ir_texture *ir) >> num_srcs++; >> if (ir->offset != NULL) >> num_srcs++; >> + if (bindless) >> + num_srcs++; >> >> nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs); >> >> @@ -2069,10 +2073,19 @@ nir_visitor::visit(ir_texture *ir) >> unreachable("not reached"); >> } >> >> - instr->texture = evaluate_deref(&instr->instr, ir->sampler); >> - >> unsigned src_number = 0; >> >> + /* for bindless we use the texture handle src */ >> + if (bindless) { >> + instr->texture = NULL; >> + instr->src[src_number].src = >> + nir_src_for_ssa(evaluate_rvalue(ir->sampler)); >> + instr->src[src_number].src_type = nir_tex_src_texture_handle; >> + src_number++; >> + } else { >> + instr->texture = evaluate_deref(&instr->instr, ir->sampler); >> + } >> + >> if (ir->coordinate != NULL) { >> instr->coord_components = ir->coordinate->type->vector_elements; >> instr->src[src_number].src = >> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h >> index f33049d7134..e395352f89c 100644 >> --- a/src/compiler/nir/nir.h >> +++ b/src/compiler/nir/nir.h >> @@ -1218,6 +1218,8 @@ typedef enum { >> nir_tex_src_texture_offset, /* < dynamically uniform indirect offset >> */ >> nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset >> */ >> nir_tex_src_plane, /* < selects plane for planar textures */ >> + nir_tex_src_texture_handle, /* < handle for bindless texture */ >> + nir_tex_src_sampler_handle, /* < handle for bindless sampler */ >> nir_num_tex_src_types >> } nir_tex_src_type; >> >> diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c >> index 21f13097651..52f20b1eb10 100644 >> --- a/src/compiler/nir/nir_print.c >> +++ b/src/compiler/nir/nir_print.c >> @@ -778,6 +778,12 @@ print_tex_instr(nir_tex_instr *instr, print_state >> *state) >> case nir_tex_src_plane: >> fprintf(fp, "(plane)"); >> break; >> + case nir_tex_src_texture_handle: >> + fprintf(fp, "(texture_handle)"); >> + break; >> + case nir_tex_src_sampler_handle: >> + fprintf(fp, "(sampler_handle)"); >> + break; >> >> default: >> unreachable("Invalid texture source type"); >> -- >> 2.14.3 >> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev