THIS is a macro in one of the MSVC header files. It's also a token in the GLSL lexer. This causes a compilation failure with MSVC. This issue seems to be newly exposed after the recent mtypes.h removal patches. --- src/compiler/glsl/glsl_parser_extras.h | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 66bd1a3..5b9b6cc 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -33,6 +33,11 @@ #include <stdlib.h> #include "glsl_symbol_table.h" +/* THIS is a macro defined somewhere deep in the Windows MSVC header files. + * Undefine it here to avoid collision with the lexer's THIS token. + */ +#undef THIS + struct gl_context; struct glsl_switch_state { -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev