https://bugs.freedesktop.org/show_bug.cgi?id=106232

Roland Scheidegger <srol...@vmware.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jfons...@vmware.com,
                   |                            |srol...@vmware.com

--- Comment #1 from Roland Scheidegger <srol...@vmware.com> ---
I think for "normal" unsigned type it should still cover the whole range
because of the "value += (double)(mask & rand());" line above? So the numbers
covered whole uint range before.
This line is weird though indeed and you're quite right that it will make all
numbers negative just to get them clamped to zero later.
And float range is only from 0 to 2.0f?
Honestly I don't quite understand what the code is trying to do.
CC Jose as he wrote it.

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