Trivial.
---
 src/amd/vulkan/radv_cmd_buffer.c       | 4 ++--
 src/amd/vulkan/radv_descriptor_set.c   | 2 +-
 src/amd/vulkan/radv_device.c           | 6 +++---
 src/amd/vulkan/radv_entrypoints_gen.py | 2 +-
 src/amd/vulkan/radv_image.c            | 4 ++--
 src/amd/vulkan/radv_nir_to_llvm.c      | 4 ++--
 6 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index baa28d4..1ca6874 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -236,11 +236,11 @@ static VkResult radv_create_cmd_buffer(
        if (pool) {
                list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
                cmd_buffer->queue_family_index = pool->queue_family_index;
 
        } else {
-               /* Init the pool_link so we can safefly call list_del when we 
destroy
+               /* Init the pool_link so we can safely call list_del when we 
destroy
                 * the command buffer
                 */
                list_inithead(&cmd_buffer->pool_link);
                cmd_buffer->queue_family_index = RADV_QUEUE_GENERAL;
        }
@@ -1154,11 +1154,11 @@ radv_load_depth_clear_regs(struct radv_cmd_buffer 
*cmd_buffer,
        radeon_emit(cmd_buffer->cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
        radeon_emit(cmd_buffer->cs, 0);
 }
 
 /*
- *with DCC some colors don't require CMASK elimiation before being
+ * With DCC some colors don't require CMASK elimination before being
  * used as a texture. This sets a predicate value to determine if the
  * cmask eliminate is required.
  */
 void
 radv_set_dcc_need_cmask_elim_pred(struct radv_cmd_buffer *cmd_buffer,
diff --git a/src/amd/vulkan/radv_descriptor_set.c 
b/src/amd/vulkan/radv_descriptor_set.c
index 4b08a1f..9d783b8 100644
--- a/src/amd/vulkan/radv_descriptor_set.c
+++ b/src/amd/vulkan/radv_descriptor_set.c
@@ -320,11 +320,11 @@ void radv_GetDescriptorSetLayoutSupport(VkDevice device,
        pSupport->supported = supported;
 }
 
 /*
  * Pipeline layouts.  These have nothing to do with the pipeline.  They are
- * just muttiple descriptor set layouts pasted together
+ * just multiple descriptor set layouts pasted together.
  */
 
 VkResult radv_CreatePipelineLayout(
        VkDevice                                    _device,
        const VkPipelineLayoutCreateInfo*           pCreateInfo,
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 9fe415c..08795dd 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -276,11 +276,11 @@ radv_physical_device_init(struct radv_physical_device 
*device,
        /* These flags affect shader compilation. */
        uint64_t shader_env_flags =
                (device->instance->perftest_flags & RADV_PERFTEST_SISCHED ? 0x1 
: 0) |
                (device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH ? 0x2 : 
0);
 
-       /* The gpu id is already embeded in the uuid so we just pass "radv"
+       /* The gpu id is already embedded in the uuid so we just pass "radv"
         * when creating the cache.
         */
        char buf[VK_UUID_SIZE * 2 + 1];
        disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
        device->disk_cache = disk_cache_create(device->name, buf, 
shader_env_flags);
@@ -298,11 +298,11 @@ radv_physical_device_init(struct radv_physical_device 
*device,
                device->rbplus_allowed = device->rad_info.family == CHIP_STONEY 
||
                                         device->rad_info.family == CHIP_VEGA12 
||
                                         device->rad_info.family == CHIP_RAVEN;
        }
 
-       /* The mere presense of CLEAR_STATE in the IB causes random GPU hangs
+       /* The mere presence of CLEAR_STATE in the IB causes random GPU hangs
         * on SI.
         */
        device->has_clear_state = device->rad_info.chip_class >= CIK;
 
        device->cpdma_prefetch_writes_memory = device->rad_info.chip_class <= 
VI;
@@ -1464,11 +1464,11 @@ VkResult radv_CreateDevice(
 
        /* The maximum number of scratch waves. Scratch space isn't divided
         * evenly between CUs. The number is only a function of the number of 
CUs.
         * We can decrease the constant to decrease the scratch buffer size.
         *
-        * sctx->scratch_waves must be >= the maximum posible size of
+        * sctx->scratch_waves must be >= the maximum possible size of
         * 1 threadgroup, so that the hw doesn't hang from being unable
         * to start any.
         *
         * The recommended value is 4 per CU at most. Higher numbers don't
         * bring much benefit, but they still occupy chip resources (think
diff --git a/src/amd/vulkan/radv_entrypoints_gen.py 
b/src/amd/vulkan/radv_entrypoints_gen.py
index 892491e..a201142 100644
--- a/src/amd/vulkan/radv_entrypoints_gen.py
+++ b/src/amd/vulkan/radv_entrypoints_gen.py
@@ -114,11 +114,11 @@ struct string_map_entry {
    uint32_t name;
    uint32_t hash;
    uint32_t num;
 };
 
-/* We use a big string constant to avoid lots of reloctions from the entry
+/* We use a big string constant to avoid lots of relocations from the entry
  * point table to lots of little strings. The entries in the entry point table
  * store the index into this big string.
  */
 
 static const char strings[] =
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index bfe497c..f735fb9 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -412,11 +412,11 @@ static unsigned radv_tex_dim(VkImageType image_type, 
VkImageViewType view_type,
                if (view_type == VK_IMAGE_VIEW_TYPE_3D)
                        return V_008F1C_SQ_RSRC_IMG_3D;
                else
                        return V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
        default:
-               unreachable("illegale image type");
+               unreachable("illegal image type");
        }
 }
 
 static unsigned gfx9_border_color_swizzle(const enum vk_swizzle swizzle[4])
 {
@@ -532,11 +532,11 @@ si_make_texture_descriptor(struct radv_device *device,
        state[7] = 0;
 
        if (device->physical_device->rad_info.chip_class >= GFX9) {
                unsigned bc_swizzle = gfx9_border_color_swizzle(swizzle);
 
-               /* Depth is the the last accessible layer on Gfx9.
+               /* Depth is the last accessible layer on Gfx9.
                 * The hw doesn't need to know the total number of layers.
                 */
                if (type == V_008F1C_SQ_RSRC_IMG_3D)
                        state[4] |= S_008F20_DEPTH(depth - 1);
                else
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c 
b/src/amd/vulkan/radv_nir_to_llvm.c
index a6b48e2..e2d241e 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -2520,11 +2520,11 @@ ac_build_insert_new_block(struct radv_shader_context 
*ctx, const char *name)
        LLVMBasicBlockRef new_block;
 
        /* get current basic block */
        current_block = LLVMGetInsertBlock(ctx->ac.builder);
 
-       /* chqeck if there's another block after this one */
+       /* check if there's another block after this one */
        next_block = LLVMGetNextBasicBlock(current_block);
        if (next_block) {
                /* insert the new block before the next block */
                new_block = LLVMInsertBasicBlockInContext(ctx->context, 
next_block, name);
        }
@@ -2645,11 +2645,11 @@ write_tess_factors(struct radv_shader_context *ctx)
        for (i = 0; i < 4; i++) {
                inner[i] = LLVMGetUndef(ctx->ac.i32);
                outer[i] = LLVMGetUndef(ctx->ac.i32);
        }
 
-       // LINES reverseal
+       // LINES reversal
        if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
                outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
                lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
                                         ctx->ac.i32_1, "");
                outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
-- 
2.7.4

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