`dep_valgrind != []` now (0.45) produces a warning that is quite explicit: WARNING: Trying to compare values of different types (DependencyHolder, list) using !=. The result of this is undefined and will become a hard error in a future Meson release.
`dep_valgrind = []` used to be the recommended way to deal with non-existant dependency, but these don't work with `.found()`, so now the recommended way is to declare a impossible dependency, which null_dep does for us in Mesa. In short, we don't need and shouldn't check for `!= []` anywhere anymore. Signed-off-by: Eric Engestrom <eric.engest...@intel.com> --- src/compiler/glsl/glcpp/meson.build | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/glsl/glcpp/meson.build b/src/compiler/glsl/glcpp/meson.build index e6a3dc86753d9485c450..09d44ddd68777bca8029 100644 --- a/src/compiler/glsl/glcpp/meson.build +++ b/src/compiler/glsl/glcpp/meson.build @@ -57,7 +57,7 @@ glcpp = executable( if with_tests modes = ['unix', 'windows', 'oldmac', 'bizarro'] - if dep_valgrind != [] and dep_valgrind.found() + if dep_valgrind.found() modes += ['valgrind'] endif -- Cheers, Eric _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev