As GLSL_TYPE_FLOAT16 type support is not implemented in this patch, we would need to change commit summary to ".. 8/16 bit integer constant.." or just implement half float support with something like.
+ case GLSL_TYPE_FLOAT16: + for (i = 0; i < cols; i++) { + for (j = 0; j < rows; j++) { + if (i + j > 0) fprintf(fp, ", "); + fprintf(fp, "%f",_mesa_half_to_float(c->values[i].u16[j])); + } + } + break; Chema El 21/05/18 a las 14:51, Karol Herbst escribió: > Signed-off-by: Karol Herbst <kher...@redhat.com> > --- > src/compiler/nir/nir_print.c | 22 ++++++++++++++++++++++ > 1 file changed, 22 insertions(+) > > diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c > index 97b2d6164cd..e331a26d932 100644 > --- a/src/compiler/nir/nir_print.c > +++ b/src/compiler/nir/nir_print.c > @@ -299,6 +299,28 @@ print_constant(nir_constant *c, const struct glsl_type > *type, print_state *state > unsigned i, j; > > switch (glsl_get_base_type(type)) { > + case GLSL_TYPE_UINT8: > + case GLSL_TYPE_INT8: > + /* Only float base types can be matrices. */ > + assert(cols == 1); > + > + for (i = 0; i < rows; i++) { > + if (i > 0) fprintf(fp, ", "); > + fprintf(fp, "0x%02x", c->values[0].u8[i]); > + } > + break; > + > + case GLSL_TYPE_UINT16: > + case GLSL_TYPE_INT16: > + /* Only float base types can be matrices. */ > + assert(cols == 1); > + > + for (i = 0; i < rows; i++) { > + if (i > 0) fprintf(fp, ", "); > + fprintf(fp, "0x%04x", c->values[0].u16[i]); > + } > + break; > + > case GLSL_TYPE_UINT: > case GLSL_TYPE_INT: > case GLSL_TYPE_BOOL: > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev