Non-intrinsic function handling has never actually been tested and
probably doesn't work.  Just get rid of it for now.  We can always add
it back in later if it's useful.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.olive...@intel.com>
---
 src/compiler/glsl/glsl_to_nir.cpp | 25 ++-----------------------
 1 file changed, 2 insertions(+), 23 deletions(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp 
b/src/compiler/glsl/glsl_to_nir.cpp
index 8e5e9c3..83832ce 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -616,14 +616,7 @@ nir_visitor::visit(ir_loop_jump *ir)
 void
 nir_visitor::visit(ir_return *ir)
 {
-   if (ir->value != NULL) {
-      nir_intrinsic_instr *copy =
-         nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
-
-      copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
-      copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
-   }
-
+   assert(ir->value == NULL);
    nir_jump_instr *instr = nir_jump_instr_create(this->shader, 
nir_jump_return);
    nir_builder_instr_insert(&b, &instr->instr);
 }
@@ -1233,21 +1226,7 @@ nir_visitor::visit(ir_call *ir)
       return;
    }
 
-   struct hash_entry *entry =
-      _mesa_hash_table_search(this->overload_table, ir->callee);
-   assert(entry);
-   nir_function *callee = (nir_function *) entry->data;
-
-   nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
-
-   unsigned i = 0;
-   foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
-      instr->params[i] = evaluate_deref(&instr->instr, param);
-      i++;
-   }
-
-   instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
-   nir_builder_instr_insert(&b, &instr->instr);
+   unreachable("glsl_to_nir only handles function calls to intrinsics");
 }
 
 void
-- 
2.5.0.400.gff86faf

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